A snapshot of The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

#gamedev #gameengine #engine #cpp

AGE was abandoned and will not be updated, so this is not a mirror, but just a one-time copy/snapshot of the repo

JoshEngebretson 5fea710088 Merge pull request #721 from AtomicGameEngine/JME-ATOMIC-GETTINGSTARTED 9 years ago
Artifacts e925c9e466 Adding Makefile 11 years ago
Attic 1ba34d76cf fix #537 10 years ago
Build 137ad6c367 chnages to LinuxBuild.js to copy over CEF support files to AtomicEditor directory 9 years ago
CLI 2fcdbbcc73 Working on Atomic web player 10 years ago
Data 11378ace33 Merge pull request #639 from shaddockh/TSH-TS-WEBVIEWEDITOR 10 years ago
Resources d9f59ebc7f Applying MIT license 9 years ago
Script 862d057dda Add getting started to help menu 9 years ago
Source e700c4b2ef Merge pull request #703 from Vlamboljant/Issue576 9 years ago
Submodules 6b72bffe98 Updating CEF3 submodule 9 years ago
.gitignore 0d6b8de6ea Adding CEF3 submodule 10 years ago
.gitmodules 077bf03c67 Change to absolute URL on CEF3 submodule 10 years ago
AUTHORS.md 5a3a4493b9 Updated authors to include Gareth (shader fix), Raheel (Show in Finder) 10 years ago
Build_AtomicEditor.bat 16cdc0496e Remove desktop shortcut upon uninstall, try user execution level, add a press to continue on windows bat files in case launched from explorer 10 years ago
Build_AtomicEditor.sh 776249e443 Use node script on Linux build, up the number of make jobs 10 years ago
CMakeLists.txt 31507f325c Windows 32 bit build 9 years ago
CMake_VS2015.bat 16cdc0496e Remove desktop shortcut upon uninstall, try user execution level, add a press to continue on windows bat files in case launched from explorer 10 years ago
CMake_XCode.sh 26b88e41a4 Mac Xcode + Local Build support 10 years ago
CONTRIBUTING.md b8e70445c1 Update CONTRIBUTING.md 10 years ago
LICENSE.md d3af903a42 Fixing formatting 9 years ago
README.md ec90aceffb Update README.md 9 years ago

README.md

alt text ####Editor and Player Source Repository

This repository contains the full source code to the Atomic Game Engine Runtime, Atomic Editor, and other tools. The Atomic Game Engine is a cross platform authoring solution with deployment to Windows, OSX, Android, iOS, Linux, and WebGL. Games and applications can be written in JavaScript, TypeScript, C++, with C# scripting in development.

####LICENSE

The Atomic Game Engine source code is released under the permissive MIT license. Please see LICENSE.md for complete licensing information.

####Website and Binary Downloads

Visit http://www.AtomicGameEngine.com for all the latest news and downloads of the Atomic Game Engine

####Community

Forums: Atomic Forums

Gitter Chat:

####Screenshots

#####Atomic Editor

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#####Atomic Examples

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#####Atomic on Mobile

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#####Atomic Build Settings

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####Looking for the Javascript and TypeScript examples?

They are over here: Javascript Examples

###Building the Atomic Editor from Source

Please see Building the Atomic Editor from Source for Visual Studio 2013, XCode, and QtCreator build instructions.