Gareth Fouche 991c2ffd6c Fixes to the LitSolid shader to ensure that lights that don't have "cast shadows" enabled don't contribute their lighting value to the lighting calculation for lightmapped objects, and made sure that the environment map is shaded by the lightmap properly, if both are used. hace 10 años
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GLSL a9c609d052 Fix blur on WebGL and mobile hace 10 años
HLSL 991c2ffd6c Fixes to the LitSolid shader to ensure that lights that don't have "cast shadows" enabled don't contribute their lighting value to the lighting calculation for lightmapped objects, and made sure that the environment map is shaded by the lightmap properly, if both are used. hace 10 años