JSBPreprocessVisitor.h 2.0 KB

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  1. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  2. // Please see LICENSE.md in repository root for license information
  3. // https://github.com/AtomicGameEngine/AtomicGameEngine
  4. #pragma once
  5. #include <Atomic/IO/Log.h>
  6. #include "JSBNameVisitor.h"
  7. #include "JSBEnum.h"
  8. #include "JSBModule.h"
  9. #include "JSBHeader.h"
  10. namespace ToolCore
  11. {
  12. class JSBPreprocessVisitor : public SymbolVisitor
  13. {
  14. public:
  15. JSBPreprocessVisitor(JSBHeader* header, TranslationUnit *unit, Namespace* globalNamespace) :
  16. header_(header),
  17. globalNamespace_(globalNamespace)
  18. {
  19. module_ = header_->GetModule();
  20. accept(globalNamespace_);
  21. }
  22. String getNameString(const Name* name)
  23. {
  24. JSBNameVisitor nvisitor;
  25. return nvisitor(name);
  26. }
  27. // reject template types
  28. virtual bool visit(Template *t)
  29. {
  30. return false;
  31. }
  32. virtual bool visit(Enum *penum)
  33. {
  34. // don't want enum's in classes
  35. if (classes_.Size())
  36. return true;
  37. JSBModule* module = header_->GetModule();
  38. JSBEnum* jenum = new JSBEnum(header_->GetContext(), module_, getNameString(penum->name()));
  39. jenum->SetHeader(header_);
  40. for (unsigned i = 0; i < penum->memberCount(); i++)
  41. {
  42. Symbol* symbol = penum->memberAt(i);
  43. jenum->AddValue(getNameString(symbol->name()));
  44. }
  45. jenum->Preprocess();
  46. module->RegisterEnum(jenum);
  47. return true;
  48. }
  49. virtual bool visit(Class *klass)
  50. {
  51. classes_.Push(klass);
  52. String name = getNameString(klass->name());
  53. JSBModule* module = header_->GetModule();
  54. module->RegisterClass(name);
  55. return true;
  56. }
  57. void postVisit(Symbol *symbol)
  58. {
  59. if (symbol->asClass())
  60. {
  61. classes_.Remove((Class*) symbol);
  62. }
  63. }
  64. private:
  65. SharedPtr<JSBHeader> header_;
  66. SharedPtr<JSBModule> module_;
  67. PODVector<Class*> classes_;
  68. Namespace* globalNamespace_;
  69. };
  70. }