Gareth Fouche 991c2ffd6c Fixes to the LitSolid shader to ensure that lights that don't have "cast shadows" enabled don't contribute their lighting value to the lighting calculation for lightmapped objects, and made sure that the environment map is shaded by the lightmap properly, if both are used. 10 tahun lalu
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Atomic2D.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
AutoExposure.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
Basic.hlsl 5b7a672d26 Updates 10 tahun lalu
Bloom.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
BloomHDR.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
Blur.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
ClearFramebuffer.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
ColorCorrection.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
CopyFramebuffer.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
DeferredLight.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
Depth.hlsl 5b7a672d26 Updates 10 tahun lalu
FXAA2.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
FXAA3.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
Fog.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
GammaCorrection.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
GreyScale.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
Light2D.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
Lighting.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
LitParticle.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
LitSolid.hlsl 991c2ffd6c Fixes to the LitSolid shader to ensure that lights that don't have "cast shadows" enabled don't contribute their lighting value to the lighting calculation for lightmapped objects, and made sure that the environment map is shaded by the lightmap properly, if both are used. 10 tahun lalu
PostProcess.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
PrepassLight.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
ProcSky.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
Samplers.hlsl 5b7a672d26 Updates 10 tahun lalu
ScreenPos.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
Shadow.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
Shadow2D.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
Skybox.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
Stencil.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
TerrainBlend.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
Text.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
Tonemap.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
Transform.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
Uniforms.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
Unlit.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
Vegetation.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
VegetationDepth.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
VegetationShadow.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu
Water.hlsl 1d11c9a6c8 Reorganizing resources 10 tahun lalu