InspectorFrame.ts 3.8 KB

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. // LICENSE: Atomic Game Engine Editor and Tools EULA
  4. // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
  5. // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
  6. //
  7. import EditorEvents = require("editor/EditorEvents");
  8. import ScriptWidget = require("ui/ScriptWidget");
  9. import DataBinding = require("./DataBinding");
  10. // inspectors
  11. import MaterialInspector = require("./MaterialInspector");
  12. import ModelInspector = require("./ModelInspector");
  13. import NodeInspector = require("./NodeInspector");
  14. import AssemblyInspector = require("./AssemblyInspector");
  15. class InspectorFrame extends ScriptWidget {
  16. inspectingNode: Atomic.Node;
  17. constructor() {
  18. super();
  19. this.gravity = Atomic.UI_GRAVITY_TOP_BOTTOM;
  20. this.load("AtomicEditor/editor/ui/inspectorframe.tb.txt");
  21. var container = this.getWidget("inspectorcontainer");
  22. this.subscribeToEvent(EditorEvents.EditResource, (data) => this.handleEditResource(data));
  23. this.subscribeToEvent(EditorEvents.ActiveNodeChange, (data) => this.handleActiveNodeChange(data));
  24. this.subscribeToEvent("ProjectUnloaded", (data) => this.handleProjectUnloaded(data));
  25. this.subscribeToEvent("NodeRemoved", (ev: Atomic.NodeRemovedEvent) => this.handleNodeRemoved(ev));
  26. }
  27. handleProjectUnloaded(data) {
  28. this.inspectingNode = null;
  29. var container = this.getWidget("inspectorcontainer");
  30. container.deleteAllChildren();
  31. }
  32. handleEditResource(ev: EditorEvents.EditResourceEvent) {
  33. var path = ev.path;
  34. var db = ToolCore.getAssetDatabase();
  35. var asset = db.getAssetByPath(path);
  36. if (asset) {
  37. this.inspectAsset(asset);
  38. }
  39. }
  40. handleActiveNodeChange(data) {
  41. var node = <Atomic.Node> data.node;
  42. if (!node) {
  43. if (this.inspectingNode) {
  44. this.inspectingNode = null;
  45. var container = this.getWidget("inspectorcontainer");
  46. container.deleteAllChildren();
  47. }
  48. return;
  49. }
  50. this.inspectNode(node);
  51. }
  52. inspectAsset(asset: ToolCore.Asset) {
  53. this.inspectingNode = null;
  54. var container = this.getWidget("inspectorcontainer");
  55. container.deleteAllChildren();
  56. if (asset.importerTypeName == "ModelImporter") {
  57. var inspector = new ModelInspector();
  58. container.addChild(inspector);
  59. inspector.inspect(asset);
  60. }
  61. if (asset.importerTypeName == "MaterialImporter") {
  62. var cache = Atomic.getResourceCache();
  63. var material = <Atomic.Material> cache.getResource("Material", asset.path);
  64. if (!material) {
  65. return;
  66. }
  67. var materialInspector = new MaterialInspector();
  68. container.addChild(materialInspector);
  69. materialInspector.inspect(asset, material);
  70. }
  71. if (asset.importerTypeName == "NETAssemblyImporter") {
  72. var assemblyInspector = new AssemblyInspector();
  73. container.addChild(assemblyInspector);
  74. assemblyInspector.inspect(asset);
  75. }
  76. }
  77. handleNodeRemoved(ev: Atomic.NodeRemovedEvent) {
  78. if (this.inspectingNode != ev.node)
  79. return;
  80. this.inspectingNode = null;
  81. var container = this.getWidget("inspectorcontainer");
  82. container.deleteAllChildren();
  83. }
  84. inspectNode(node: Atomic.Node) {
  85. if (!node) return;
  86. var container = this.getWidget("inspectorcontainer");
  87. container.deleteAllChildren();
  88. var inspector = new NodeInspector();
  89. container.addChild(inspector);
  90. inspector.inspect(node);
  91. this.inspectingNode = node;
  92. }
  93. }
  94. export = InspectorFrame;