A snapshot of The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

#gamedev #gameengine #engine #cpp

AGE was abandoned and will not be updated, so this is not a mirror, but just a one-time copy/snapshot of the repo

Josh Engebretson 953fa33db7 Adding NET project generator 10 лет назад
Artifacts e925c9e466 Adding Makefile 11 лет назад
Attic e6a266497a Atomic C# cleanups, splitting NETScript out from NETCore 10 лет назад
Bin b8f839bcf0 Update 11 лет назад
Build ec4397a53f Able to run C# project from packaged AtomicEditor 10 лет назад
CLI 2fcdbbcc73 Working on Atomic web player 11 лет назад
CMake e6a266497a Atomic C# cleanups, splitting NETScript out from NETCore 10 лет назад
Data 48ce3eda90 Updating Atomic icon, use fs-extra copy in Jakefile, packaged editor deployment work 10 лет назад
Docs 0027f776ec Hooking up help menu 10 лет назад
Resources a312555249 Adding simple NETAssembly resource inspector, fix TypeScript reference to enum outside of current package when generating definition file 10 лет назад
Script 953fa33db7 Adding NET project generator 10 лет назад
Source 953fa33db7 Adding NET project generator 10 лет назад
.gitignore 76bdec5580 Running from local project 10 лет назад
AUTHORS.md 76843b4208 Adding AUTHORS and LICENCE updates along with ASIO and WebSocketPP. 10 лет назад
BuildAtomic.bat fafcf262ea Windows Jake build stuff 10 лет назад
BuildAtomic.sh 743e3358c9 Tweak to BuildAtomic.sh 10 лет назад
CMakeLists.txt 50614154a3 CoreCLR initializing under Windows 10 лет назад
CONTRIBUTING.md b8e70445c1 Update CONTRIBUTING.md 10 лет назад
CONTRIBUTION_LICENSE.md 08c06d2fc4 Adding contribution guide and license 10 лет назад
Jakefile a9d78bd989 x64 tweaks 10 лет назад
LICENSE_ATOMIC_EDITOR_AND_TOOLS.md 9ee335d5ca Update 10 лет назад
LICENSE_ATOMIC_RUNTIME.md d2545c48e0 Update 10 лет назад
LICENSE_THIRDPARTY.md 76843b4208 Adding AUTHORS and LICENCE updates along with ASIO and WebSocketPP. 10 лет назад
README.md cc4c3aaff9 Update 10 лет назад
Rakefile 2f5b9eefd7 iOS deployment from editor working 10 лет назад

README.md

####Atomic Game Engine™ Editor and Player Source Repository

Website

http://www.AtomicGameEngine.com

Looking for the Javascript examples?

They are over here: Javascript Examples

Looking for Atomic-Haxe?

It's here: Atomic-Haxe (Community Supported)

Chat

Forums

Atomic Game Engine Forums

Twitter

Follow @AtomicGEngine

alt text

This repository contains the full source code to the Atomic Game Engine Runtime, Atomic Editor, Atomic CLI, and other tools.

The source code is intended for licensees who need to customize the C++ runtime and editor. For most users, we recommend the supported binary releases available for DOWNLOAD on our website.

Custom builds of the Atomic Game Engine Editor require product activation and platform deployment licenses. These can also be acquired at our website.

For supported binary releases and to acquire product activation keys or platform deployment licenses please visit: http://www.AtomicGameEngine.com

Licensing Information

The Atomic Game Engine™ Runtime EULA (MIT)

The full source code to the Atomic Runtime used by end user apps, games, simulations, and visualizations is available under the permissive MIT license

The Atomic Game Engine™ Editor and Tools EULA

The full source code to the Atomic Editor and other tooling is available under the terms of the The Atomic Game Engine™ Editor and Tools EULA

Third Party Licenses

The Atomic Game Engine contains third party technology available under permissive Open Source licenses.

Building the Atomic Editor from Source

Please see Building the Atomic Editor from Source for Visual Studio 2013, XCode, and QtCreator build instructions.

Website

Visit http://www.AtomicGameEngine.com for all the latest news and downloads of the Atomic Game Engine