| 1234567891011121314151617181920212223242526272829303132333435363738 |
- //
- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // LICENSE: Atomic Game Engine Editor and Tools EULA
- // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
- // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
- //
- #pragma once
- #include "Command.h"
- using namespace Atomic;
- namespace ToolCore
- {
- class BuildCmd: public Command
- {
- OBJECT(BuildCmd);
- public:
- BuildCmd(Context* context);
- virtual ~BuildCmd();
- bool Parse(const Vector<String>& arguments, unsigned startIndex, String& errorMsg);
- void Run();
- private:
- void HandleBuildComplete(StringHash eventType, VariantMap& eventData);
- String buildPlatform_;
- };
- }
|