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- //
- // Copyright (c) 2014-2017 THUNDERBEAST GAMES LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include <Atomic/Core/StringUtils.h>
- #include <Atomic/IO/Log.h>
- #include <Atomic/IO/File.h>
- #include "../Assets/AssetDatabase.h"
- #include "../ToolSystem.h"
- #include "../ToolEnvironment.h"
- #include "../Project/Project.h"
- #include "../Build/BuildEvents.h"
- #include "../Build/BuildSystem.h"
- #include "CacheCmd.h"
- namespace ToolCore
- {
- CacheCmd::CacheCmd(Context* context) : Command(context),
- cleanCache_(false),
- generateCache_(false)
- {
- // We disable the AssetDatabase cache, as will be cleaning, regenerating, etc
- GetSubsystem<AssetDatabase>()->SetCacheEnabled(false);
- }
- CacheCmd::~CacheCmd()
- {
- }
- bool CacheCmd::ParseInternal(const Vector<String>& arguments, unsigned startIndex, String& errorMsg)
- {
- for (unsigned i = startIndex; i < arguments.Size(); i++)
- {
- if (arguments[i].Length() > 1)
- {
- String argument = arguments[i].ToLower();
- if (argument == "generate")
- {
- generateCache_ = true;
- continue;
- }
- // process any argument/value pairs
- if (arguments[i][0] != '-')
- continue;
- // eat additonal argument '-'
- while (argument.StartsWith("-"))
- {
- argument.Erase(0);
- }
- String value = i + 1 < arguments.Size() ? arguments[i + 1] : String::EMPTY;
- if (argument == "clean")
- cleanCache_ = true;
- }
- }
- return true;
- }
- void CacheCmd::Run()
- {
- AssetDatabase* database = GetSubsystem<AssetDatabase>();
-
- if (generateCache_)
- {
- database->GenerateCache(cleanCache_);
- }
- else if (cleanCache_)
- {
- database->CleanCache();
- }
- Finished();
- }
- }
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