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- //
- // Copyright (c) 2008-2017 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "../Precompiled.h"
- #include "../Core/Context.h"
- #include "../Atomic2D/CollisionBox2D.h"
- #include "../Atomic2D/PhysicsUtils2D.h"
- #include "../DebugNew.h"
- namespace Atomic
- {
- extern const char* ATOMIC2D_CATEGORY;
- static const Vector2 DEFAULT_BOX_SIZE(0.01f, 0.01f);
- CollisionBox2D::CollisionBox2D(Context* context) :
- CollisionShape2D(context),
- size_(DEFAULT_BOX_SIZE),
- center_(Vector2::ZERO),
- angle_(0.0f)
- {
- float halfWidth = size_.x_ * 0.5f * cachedWorldScale_.x_;
- float halfHeight = size_.y_ * 0.5f * cachedWorldScale_.y_;
- boxShape_.SetAsBox(halfWidth, halfHeight);
- fixtureDef_.shape = &boxShape_;
- }
- CollisionBox2D::~CollisionBox2D()
- {
- }
- void CollisionBox2D::RegisterObject(Context* context)
- {
- context->RegisterFactory<CollisionBox2D>(ATOMIC2D_CATEGORY);
- ATOMIC_ACCESSOR_ATTRIBUTE("Is Enabled", IsEnabled, SetEnabled, bool, true, AM_DEFAULT);
- ATOMIC_ACCESSOR_ATTRIBUTE("Size", GetSize, SetSize, Vector2, DEFAULT_BOX_SIZE, AM_DEFAULT);
- ATOMIC_ACCESSOR_ATTRIBUTE("Center", GetCenter, SetCenter, Vector2, Vector2::ZERO, AM_DEFAULT);
- ATOMIC_ACCESSOR_ATTRIBUTE("Angle", GetAngle, SetAngle, float, 0.0f, AM_DEFAULT);
- ATOMIC_COPY_BASE_ATTRIBUTES(CollisionShape2D);
- }
- void CollisionBox2D::SetSize(const Vector2& size)
- {
- if (size == size_)
- return;
- size_ = size;
- MarkNetworkUpdate();
- RecreateFixture();
- }
- void CollisionBox2D::SetSize(float width, float height)
- {
- SetSize(Vector2(width, height));
- }
- void CollisionBox2D::SetCenter(const Vector2& center)
- {
- if (center == center_)
- return;
- center_ = center;
- MarkNetworkUpdate();
- RecreateFixture();
- }
- void CollisionBox2D::SetCenter(float x, float y)
- {
- SetCenter(Vector2(x, y));
- }
- void CollisionBox2D::SetAngle(float angle)
- {
- if (angle == angle_)
- return;
- angle_ = angle;
- MarkNetworkUpdate();
- RecreateFixture();
- }
- void CollisionBox2D::ApplyNodeWorldScale()
- {
- RecreateFixture();
- }
- void CollisionBox2D::RecreateFixture()
- {
- ReleaseFixture();
- float worldScaleX = cachedWorldScale_.x_;
- float worldScaleY = cachedWorldScale_.y_;
- float halfWidth = size_.x_ * 0.5f * worldScaleX;
- float halfHeight = size_.y_ * 0.5f * worldScaleY;
- Vector2 scaledCenter = center_ * Vector2(worldScaleX, worldScaleY);
- if (scaledCenter == Vector2::ZERO && angle_ == 0.0f)
- boxShape_.SetAsBox(halfWidth, halfHeight);
- else
- boxShape_.SetAsBox(halfWidth, halfHeight, ToB2Vec2(scaledCenter), angle_ * M_DEGTORAD);
- CreateFixture();
- }
- }
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