A snapshot of The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript
#gamedev #gameengine #engine #cpp
AGE was abandoned and will not be updated, so this is not a mirror, but just a one-time copy/snapshot of the repo
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8 年之前 | |
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| Artifacts | 11 年之前 | |
| Build | 8 年之前 | |
| Data | 8 年之前 | |
| Resources | 8 年之前 | |
| Script | 8 年之前 | |
| Source | 8 年之前 | |
| Submodules | 8 年之前 | |
| .gitattributes | 8 年之前 | |
| .gitignore | 9 年之前 | |
| .gitmodules | 9 年之前 | |
| AUTHORS.md | 8 年之前 | |
| BACKERS.md | 9 年之前 | |
| Build_AtomicEditor.bat | 9 年之前 | |
| Build_AtomicEditor.sh | 9 年之前 | |
| CMakeLists.txt | 8 年之前 | |
| CMake_Makefile.sh | 9 年之前 | |
| CMake_VS2015.bat | 9 年之前 | |
| CMake_VS2017.bat | 9 年之前 | |
| CMake_XCode.sh | 9 年之前 | |
| CONTRIBUTING.md | 9 年之前 | |
| CONTRIBUTION_LICENSE.md | 9 年之前 | |
| LICENSE.md | 9 年之前 | |
| README.md | 8 年之前 |
Website: http://www.AtomicGameEngine.com
Email: [email protected]
The Atomic Game Engine is powerful 2D/3D technology developed by industry veterans and contributors from around the world.
Atomic is lean, full source, technology for mobile and desktop. It has a powerful core API with access to raw, down to the metal, native performance. Atomic technology leverages industry standard languages and tooling for use in games, education/training, serious applications, and new growth areas such as AR/VR.

The Atomic Editor is installed in over 75 countries and is being used in production environments. It is also a great resource for learning JavaScript, TypeScript, C#, and the art of native C++ engine design.
If you need excellent, high performance technology which leverages the full might of GitHub, the Atomic Community invites you to download the Atomic Editor or fork us on GitHub!


Atomic Editor binary releases are managed by THUNDERBEAST GAMES LLC and scheduled as rolling build milestones.

Answer questions and provide feedback in the Atomic Community Support Forum and Atomic Chat
Help maintain current and write new Atomic Wiki documentation articles
Fork AtomicGameEngine/AtomicExamples and submit a pull request with current example improvements or a new example
Help with issues marked unassigned: help wanted in the current build milestone
Inform us of other ways to help that should be added here :)
Atomic Game Engine 2016 Demo Reel
THUNDERBEAST GAMES began developing the Atomic Game Engine on November 12th, 2014 by forking Urho3D. It was released under the permissive MIT license during GDC 2016. Atomic is now being used in production environments, has 27 contributors, and runs on Windows, macOS, Android, iOS, Linux, and WebGL!