vdouble4_avx.h 17 KB

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  1. // ======================================================================== //
  2. // Copyright 2009-2017 Intel Corporation //
  3. // //
  4. // Licensed under the Apache License, Version 2.0 (the "License"); //
  5. // you may not use this file except in compliance with the License. //
  6. // You may obtain a copy of the License at //
  7. // //
  8. // http://www.apache.org/licenses/LICENSE-2.0 //
  9. // //
  10. // Unless required by applicable law or agreed to in writing, software //
  11. // distributed under the License is distributed on an "AS IS" BASIS, //
  12. // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
  13. // See the License for the specific language governing permissions and //
  14. // limitations under the License. //
  15. // ======================================================================== //
  16. #pragma once
  17. namespace embree
  18. {
  19. #ifndef _MM_SHUF_PERM2
  20. #define _MM_SHUF_PERM2(e3, e2, e1, e0) \
  21. ((int)(((e3)<<3) | ((e2)<<2) | ((e1)<<1) | (e0)))
  22. #endif
  23. #ifndef _MM_SHUF_PERM3
  24. #define _MM_SHUF_PERM3(e1, e0) \
  25. ((int)(((e1)<<4) | (e0)))
  26. #endif
  27. /* 4-wide AVX 64bit double type */
  28. template<>
  29. struct vdouble<4>
  30. {
  31. typedef vboold4 Bool;
  32. enum { size = 4 }; // number of SIMD elements
  33. union { // data
  34. __m256d v;
  35. double i[4];
  36. };
  37. ////////////////////////////////////////////////////////////////////////////////
  38. /// Constructors, Assignment & Cast Operators
  39. ////////////////////////////////////////////////////////////////////////////////
  40. __forceinline vdouble() {}
  41. __forceinline vdouble(const vdouble4& t) { v = t.v; }
  42. __forceinline vdouble4& operator=(const vdouble4& f) { v = f.v; return *this; }
  43. __forceinline vdouble(const __m256d& t) { v = t; }
  44. __forceinline operator __m256d () const { return v; }
  45. __forceinline vdouble(const double i) {
  46. v = _mm256_set1_pd(i);
  47. }
  48. __forceinline vdouble(const double a, const double b, const double c, const double d) {
  49. v = _mm256_set_pd(d,c,b,a);
  50. }
  51. ////////////////////////////////////////////////////////////////////////////////
  52. /// Constants
  53. ////////////////////////////////////////////////////////////////////////////////
  54. __forceinline vdouble( ZeroTy ) : v(_mm256_setzero_pd()) {}
  55. __forceinline vdouble( OneTy ) : v(_mm256_set1_pd(1)) {}
  56. __forceinline vdouble( StepTy ) : v(_mm256_set_pd(3.0,2.0,1.0,0.0)) {}
  57. __forceinline vdouble( ReverseStepTy ) : v(_mm256_setr_pd(3.0,2.0,1.0,0.0)) {}
  58. __forceinline static vdouble4 zero() { return _mm256_setzero_pd(); }
  59. __forceinline static vdouble4 one () { return _mm256_set1_pd(1.0); }
  60. __forceinline static vdouble4 neg_one () { return _mm256_set1_pd(-1.0); }
  61. ////////////////////////////////////////////////////////////////////////////////
  62. /// Loads and Stores
  63. ////////////////////////////////////////////////////////////////////////////////
  64. static __forceinline void store_nt(double *__restrict__ ptr, const vdouble4& a) {
  65. _mm256_stream_pd(ptr,a);
  66. }
  67. static __forceinline vdouble4 loadu(const double* addr)
  68. {
  69. return _mm256_loadu_pd(addr);
  70. }
  71. static __forceinline vdouble4 load(const vdouble4* addr) {
  72. return _mm256_load_pd((double*)addr);
  73. }
  74. static __forceinline vdouble4 load(const double* addr) {
  75. return _mm256_load_pd(addr);
  76. }
  77. static __forceinline void store(double* ptr, const vdouble4& v) {
  78. _mm256_store_pd(ptr,v);
  79. }
  80. static __forceinline void storeu(double* ptr, const vdouble4& v ) {
  81. _mm256_storeu_pd(ptr,v);
  82. }
  83. ////////////////////////////////////////////////////////////////////////////////
  84. /// Array Access
  85. ////////////////////////////////////////////////////////////////////////////////
  86. __forceinline double& operator[](const size_t index) { assert(index < 8); return i[index]; }
  87. __forceinline const double& operator[](const size_t index) const { assert(index < 8); return i[index]; }
  88. };
  89. ////////////////////////////////////////////////////////////////////////////////
  90. /// Unary Operators
  91. ////////////////////////////////////////////////////////////////////////////////
  92. __forceinline const vdouble4 operator +( const vdouble4& a ) { return a; }
  93. __forceinline const vdouble4 operator -( const vdouble4& a ) { return _mm256_sub_pd(_mm256_setzero_pd(), a); }
  94. ////////////////////////////////////////////////////////////////////////////////
  95. /// Binary Operators
  96. ////////////////////////////////////////////////////////////////////////////////
  97. __forceinline const vdouble4 operator +( const vdouble4& a, const vdouble4& b ) { return _mm256_add_pd(a, b); }
  98. __forceinline const vdouble4 operator +( const vdouble4& a, const double b ) { return a + vdouble4(b); }
  99. __forceinline const vdouble4 operator +( const double a, const vdouble4& b ) { return vdouble4(a) + b; }
  100. __forceinline const vdouble4 operator -( const vdouble4& a, const vdouble4& b ) { return _mm256_sub_pd(a, b); }
  101. __forceinline const vdouble4 operator -( const vdouble4& a, const double b ) { return a - vdouble4(b); }
  102. __forceinline const vdouble4 operator -( const double a, const vdouble4& b ) { return vdouble4(a) - b; }
  103. __forceinline const vdouble4 operator *( const vdouble4& a, const vdouble4& b ) { return _mm256_mul_pd(a, b); }
  104. __forceinline const vdouble4 operator *( const vdouble4& a, const double b ) { return a * vdouble4(b); }
  105. __forceinline const vdouble4 operator *( const double a, const vdouble4& b ) { return vdouble4(a) * b; }
  106. __forceinline const vdouble4 operator &( const vdouble4& a, const vdouble4& b ) { return _mm256_and_pd(a, b); }
  107. __forceinline const vdouble4 operator &( const vdouble4& a, const double b ) { return a & vdouble4(b); }
  108. __forceinline const vdouble4 operator &( const double a, const vdouble4& b ) { return vdouble4(a) & b; }
  109. __forceinline const vdouble4 operator |( const vdouble4& a, const vdouble4& b ) { return _mm256_or_pd(a, b); }
  110. __forceinline const vdouble4 operator |( const vdouble4& a, const double b ) { return a | vdouble4(b); }
  111. __forceinline const vdouble4 operator |( const double a, const vdouble4& b ) { return vdouble4(a) | b; }
  112. __forceinline const vdouble4 operator ^( const vdouble4& a, const vdouble4& b ) { return _mm256_xor_pd(a, b); }
  113. __forceinline const vdouble4 operator ^( const vdouble4& a, const double b ) { return a ^ vdouble4(b); }
  114. __forceinline const vdouble4 operator ^( const double a, const vdouble4& b ) { return vdouble4(a) ^ b; }
  115. __forceinline const vdouble4 min( const vdouble4& a, const vdouble4& b ) { return _mm256_min_pd(a, b); }
  116. __forceinline const vdouble4 min( const vdouble4& a, const double b ) { return min(a,vdouble4(b)); }
  117. __forceinline const vdouble4 min( const double a, const vdouble4& b ) { return min(vdouble4(a),b); }
  118. __forceinline const vdouble4 max( const vdouble4& a, const vdouble4& b ) { return _mm256_max_pd(a, b); }
  119. __forceinline const vdouble4 max( const vdouble4& a, const double b ) { return max(a,vdouble4(b)); }
  120. __forceinline const vdouble4 max( const double a, const vdouble4& b ) { return max(vdouble4(a),b); }
  121. ////////////////////////////////////////////////////////////////////////////////
  122. /// Assignment Operators
  123. ////////////////////////////////////////////////////////////////////////////////
  124. __forceinline vdouble4& operator +=( vdouble4& a, const vdouble4& b ) { return a = a + b; }
  125. __forceinline vdouble4& operator +=( vdouble4& a, const double b ) { return a = a + b; }
  126. __forceinline vdouble4& operator -=( vdouble4& a, const vdouble4& b ) { return a = a - b; }
  127. __forceinline vdouble4& operator -=( vdouble4& a, const double b ) { return a = a - b; }
  128. __forceinline vdouble4& operator *=( vdouble4& a, const vdouble4& b ) { return a = a * b; }
  129. __forceinline vdouble4& operator *=( vdouble4& a, const double b ) { return a = a * b; }
  130. __forceinline vdouble4& operator &=( vdouble4& a, const vdouble4& b ) { return a = a & b; }
  131. __forceinline vdouble4& operator &=( vdouble4& a, const double b ) { return a = a & b; }
  132. __forceinline vdouble4& operator |=( vdouble4& a, const vdouble4& b ) { return a = a | b; }
  133. __forceinline vdouble4& operator |=( vdouble4& a, const double b ) { return a = a | b; }
  134. ////////////////////////////////////////////////////////////////////////////////
  135. /// Comparison Operators + Select
  136. ////////////////////////////////////////////////////////////////////////////////
  137. #if defined(__AVX512VL__)
  138. __forceinline const vboold4 operator ==( const vdouble4& a, const vdouble4& b ) { return _mm256_cmp_pd_mask(a,b,_MM_CMPINT_EQ); }
  139. __forceinline const vboold4 operator !=( const vdouble4& a, const vdouble4& b ) { return _mm256_cmp_pd_mask(a,b,_MM_CMPINT_NE); }
  140. __forceinline const vboold4 operator < ( const vdouble4& a, const vdouble4& b ) { return _mm256_cmp_pd_mask(a,b,_MM_CMPINT_LT); }
  141. __forceinline const vboold4 operator >=( const vdouble4& a, const vdouble4& b ) { return _mm256_cmp_pd_mask(a,b,_MM_CMPINT_GE); }
  142. __forceinline const vboold4 operator > ( const vdouble4& a, const vdouble4& b ) { return _mm256_cmp_pd_mask(a,b,_MM_CMPINT_GT); }
  143. __forceinline const vboold4 operator <=( const vdouble4& a, const vdouble4& b ) { return _mm256_cmp_pd_mask(a,b,_MM_CMPINT_LE); }
  144. #else
  145. __forceinline const vboold4 operator ==( const vdouble4& a, const vdouble4& b ) { return _mm256_cmp_pd(a,b,_CMP_EQ_UQ); }
  146. __forceinline const vboold4 operator !=( const vdouble4& a, const vdouble4& b ) { return _mm256_cmp_pd(a,b,_CMP_NEQ_UQ); }
  147. __forceinline const vboold4 operator < ( const vdouble4& a, const vdouble4& b ) { return _mm256_cmp_pd(a,b,_CMP_LT_OQ); }
  148. __forceinline const vboold4 operator >=( const vdouble4& a, const vdouble4& b ) { return _mm256_cmp_pd(a,b,_CMP_GE_OQ); }
  149. __forceinline const vboold4 operator > ( const vdouble4& a, const vdouble4& b ) { return _mm256_cmp_pd(a,b,_CMP_GT_OQ); }
  150. __forceinline const vboold4 operator <=( const vdouble4& a, const vdouble4& b ) { return _mm256_cmp_pd(a,b,_CMP_LE_OQ); }
  151. #endif
  152. __forceinline const vboold4 operator ==( const vdouble4& a, const double b ) { return a == vdouble4(b); }
  153. __forceinline const vboold4 operator ==( const double a, const vdouble4& b ) { return vdouble4(a) == b; }
  154. __forceinline const vboold4 operator !=( const vdouble4& a, const double b ) { return a != vdouble4(b); }
  155. __forceinline const vboold4 operator !=( const double a, const vdouble4& b ) { return vdouble4(a) != b; }
  156. __forceinline const vboold4 operator < ( const vdouble4& a, const double b ) { return a < vdouble4(b); }
  157. __forceinline const vboold4 operator < ( const double a, const vdouble4& b ) { return vdouble4(a) < b; }
  158. __forceinline const vboold4 operator >=( const vdouble4& a, const double b ) { return a >= vdouble4(b); }
  159. __forceinline const vboold4 operator >=( const double a, const vdouble4& b ) { return vdouble4(a) >= b; }
  160. __forceinline const vboold4 operator > ( const vdouble4& a, const double b ) { return a > vdouble4(b); }
  161. __forceinline const vboold4 operator > ( const double a, const vdouble4& b ) { return vdouble4(a) > b; }
  162. __forceinline const vboold4 operator <=( const vdouble4& a, const double b ) { return a <= vdouble4(b); }
  163. __forceinline const vboold4 operator <=( const double a, const vdouble4& b ) { return vdouble4(a) <= b; }
  164. __forceinline vboold4 eq(const vdouble4& a, const vdouble4& b) { return a == b; }
  165. __forceinline vboold4 ne(const vdouble4& a, const vdouble4& b) { return a != b; }
  166. __forceinline vboold4 lt(const vdouble4& a, const vdouble4& b) { return a < b; }
  167. __forceinline vboold4 ge(const vdouble4& a, const vdouble4& b) { return a >= b; }
  168. __forceinline vboold4 gt(const vdouble4& a, const vdouble4& b) { return a > b; }
  169. __forceinline vboold4 le(const vdouble4& a, const vdouble4& b) { return a <= b; }
  170. #if defined(__AVX512VL__)
  171. __forceinline vboold4 eq(const vboold4& mask, const vdouble4& a, const vdouble4& b) { return _mm256_mask_cmp_pd_mask(mask, a, b, _MM_CMPINT_EQ); }
  172. __forceinline vboold4 ne(const vboold4& mask, const vdouble4& a, const vdouble4& b) { return _mm256_mask_cmp_pd_mask(mask, a, b, _MM_CMPINT_NE); }
  173. __forceinline vboold4 lt(const vboold4& mask, const vdouble4& a, const vdouble4& b) { return _mm256_mask_cmp_pd_mask(mask, a, b, _MM_CMPINT_LT); }
  174. __forceinline vboold4 ge(const vboold4& mask, const vdouble4& a, const vdouble4& b) { return _mm256_mask_cmp_pd_mask(mask, a, b, _MM_CMPINT_GE); }
  175. __forceinline vboold4 gt(const vboold4& mask, const vdouble4& a, const vdouble4& b) { return _mm256_mask_cmp_pd_mask(mask, a, b, _MM_CMPINT_GT); }
  176. __forceinline vboold4 le(const vboold4& mask, const vdouble4& a, const vdouble4& b) { return _mm256_mask_cmp_pd_mask(mask, a, b, _MM_CMPINT_LE); }
  177. #else
  178. __forceinline vboold4 eq(const vboold4& mask, const vdouble4& a, const vdouble4& b) { return mask & (a == b); }
  179. __forceinline vboold4 ne(const vboold4& mask, const vdouble4& a, const vdouble4& b) { return mask & (a != b); }
  180. __forceinline vboold4 lt(const vboold4& mask, const vdouble4& a, const vdouble4& b) { return mask & (a < b); }
  181. __forceinline vboold4 ge(const vboold4& mask, const vdouble4& a, const vdouble4& b) { return mask & (a >= b); }
  182. __forceinline vboold4 gt(const vboold4& mask, const vdouble4& a, const vdouble4& b) { return mask & (a > b); }
  183. __forceinline vboold4 le(const vboold4& mask, const vdouble4& a, const vdouble4& b) { return mask & (a <= b); }
  184. #endif
  185. __forceinline const vdouble4 select( const vboold4& m, const vdouble4& t, const vdouble4& f ) {
  186. #if defined(__AVX512VL__)
  187. return _mm256_mask_blend_pd(m, f, t);
  188. #else
  189. return _mm256_blendv_pd(f, t, m);
  190. #endif
  191. }
  192. __forceinline void xchg(const vboold4& m, vdouble4& a, vdouble4& b) {
  193. const vdouble4 c = a; a = select(m,b,a); b = select(m,c,b);
  194. }
  195. __forceinline vboold4 test(const vdouble4& a, const vdouble4& b) {
  196. #if defined(__AVX512VL__)
  197. return _mm256_test_epi64_mask(_mm256_castpd_si256(a),_mm256_castpd_si256(b));
  198. #else
  199. return _mm256_testz_si256(_mm256_castpd_si256(a),_mm256_castpd_si256(b));
  200. #endif
  201. }
  202. ////////////////////////////////////////////////////////////////////////////////
  203. // Movement/Shifting/Shuffling Functions
  204. ////////////////////////////////////////////////////////////////////////////////
  205. template<int B, int A> __forceinline vdouble4 shuffle (const vdouble4& v) { return _mm256_permute_pd(v,(int)_MM_SHUF_PERM2(B,A,B,A)); }
  206. template<int A> __forceinline vdouble4 shuffle (const vdouble4& x) { return shuffle<A,A>(x); }
  207. template<int B, int A> __forceinline vdouble4 shuffle2 (const vdouble4& v) { return _mm256_permute2f128_pd(v,v,(int)_MM_SHUF_PERM3(B,A)); }
  208. __forceinline double toScalar(const vdouble4& a)
  209. {
  210. return _mm_cvtsd_f64(_mm256_castpd256_pd128(a));
  211. }
  212. ////////////////////////////////////////////////////////////////////////////////
  213. /// Reductions
  214. ////////////////////////////////////////////////////////////////////////////////
  215. __forceinline vdouble4 vreduce_min2(const vdouble4& x) { return min(x,shuffle<0,1>(x)); }
  216. __forceinline vdouble4 vreduce_min (const vdouble4& y) { const vdouble4 x = vreduce_min2(y); return min(x,shuffle2<0,1>(x)); }
  217. __forceinline vdouble4 vreduce_max2(const vdouble4& x) { return max(x,shuffle<0,1>(x)); }
  218. __forceinline vdouble4 vreduce_max (const vdouble4& y) { const vdouble4 x = vreduce_max2(y); return max(x,shuffle2<0,1>(x)); }
  219. __forceinline vdouble4 vreduce_and2(const vdouble4& x) { return x & shuffle<0,1>(x); }
  220. __forceinline vdouble4 vreduce_and (const vdouble4& y) { const vdouble4 x = vreduce_and2(y); return x & shuffle2<0,1>(x); }
  221. __forceinline vdouble4 vreduce_or2(const vdouble4& x) { return x | shuffle<0,1>(x); }
  222. __forceinline vdouble4 vreduce_or (const vdouble4& y) { const vdouble4 x = vreduce_or2(y); return x | shuffle2<0,1>(x); }
  223. __forceinline vdouble4 vreduce_add2(const vdouble4& x) { return x + shuffle<0,1>(x); }
  224. __forceinline vdouble4 vreduce_add (const vdouble4& y) { const vdouble4 x = vreduce_add2(y); return x + shuffle2<0,1>(x); }
  225. __forceinline double reduce_add(const vdouble4& a) { return toScalar(vreduce_add(a)); }
  226. __forceinline double reduce_min(const vdouble4& a) { return toScalar(vreduce_min(a)); }
  227. __forceinline double reduce_max(const vdouble4& a) { return toScalar(vreduce_max(a)); }
  228. ////////////////////////////////////////////////////////////////////////////////
  229. /// Memory load and store operations
  230. ////////////////////////////////////////////////////////////////////////////////
  231. ////////////////////////////////////////////////////////////////////////////////
  232. /// Output Operators
  233. ////////////////////////////////////////////////////////////////////////////////
  234. __forceinline std::ostream& operator<<(std::ostream& cout, const vdouble4& v)
  235. {
  236. cout << "<" << v[0];
  237. for (size_t i=1; i<4; i++) cout << ", " << v[i];
  238. cout << ">";
  239. return cout;
  240. }
  241. }