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- // ======================================================================== //
- // Copyright 2009-2017 Intel Corporation //
- // //
- // Licensed under the Apache License, Version 2.0 (the "License"); //
- // you may not use this file except in compliance with the License. //
- // You may obtain a copy of the License at //
- // //
- // http://www.apache.org/licenses/LICENSE-2.0 //
- // //
- // Unless required by applicable law or agreed to in writing, software //
- // distributed under the License is distributed on an "AS IS" BASIS, //
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
- // See the License for the specific language governing permissions and //
- // limitations under the License. //
- // ======================================================================== //
- #ifndef __RTCORE_BUILDER_H__
- #define __RTCORE_BUILDER_H__
- #include "rtcore.h"
- /*! \brief Defines an opaque BVH type */
- typedef struct __RTCBVH {}* RTCBVH;
- /*! \brief Defines an opaque thread local allocator type */
- typedef struct __RTCThreadLocalAllocator {}* RTCThreadLocalAllocator;
- /*! Quality settings for BVH build. */
- enum RTCBuildQuality
- {
- RTC_BUILD_QUALITY_LOW = 0, //!< build low quality BVH (good for dynamic scenes)
- RTC_BUILD_QUALITY_NORMAL = 1, //!< build standard quality BVH
- RTC_BUILD_QUALITY_HIGH = 2, //!< build high quality BVH
- };
- /*! Settings for builders */
- struct RTCBuildSettings
- {
- unsigned size; //!< Size of this structure in bytes. Makes future extension easier.
- RTCBuildQuality quality; //!< quality of BVH build
- unsigned maxBranchingFactor; //!< miximal branching factor of BVH to build
- unsigned maxDepth; //!< maximal depth of BVH to build
- unsigned sahBlockSize; //!< block size for SAH heuristic
- unsigned minLeafSize; //!< minimal size of a leaf
- unsigned maxLeafSize; //!< maximal size of a leaf
- float travCost; //!< estimated cost of one traversal step
- float intCost; //!< estimated cost of one primitive intersection
- unsigned extraSpace; //!< for spatial splitting we need extra space at end of primitive array
- };
- /*! Creates default build settings. */
- inline RTCBuildSettings rtcDefaultBuildSettings()
- {
- RTCBuildSettings settings;
- settings.size = sizeof(settings);
- settings.quality = RTC_BUILD_QUALITY_NORMAL;
- settings.maxBranchingFactor = 2;
- settings.maxDepth = 32;
- settings.sahBlockSize = 1;
- settings.minLeafSize = 1;
- settings.maxLeafSize = 32;
- settings.travCost = 1.0f;
- settings.intCost = 1.0f;
- settings.extraSpace = 0;
- return settings;
- }
- /*! Input primitives for the builder. Stores primitive bounds and ID. */
- struct RTCORE_ALIGN(32) RTCBuildPrimitive
- {
- float lower_x, lower_y, lower_z; //!< lower bounds in x/y/z
- int geomID; //!< first ID
- float upper_x, upper_y, upper_z; //!< upper bounds in x/y/z
- int primID; //!< second ID
- };
- /*! Creates a new BVH. */
- RTCORE_API RTCBVH rtcNewBVH(RTCDevice device);
- /*! Callback to create a node. */
- typedef void* (*RTCCreateNodeFunc) (RTCThreadLocalAllocator allocator, size_t numChildren, void* userPtr);
- /*! Callback to set the pointer to all children. */
- typedef void (*RTCSetNodeChildrenFunc) (void* nodePtr, void** children, size_t numChildren, void* userPtr);
- /*! Callback to set the bounds of all children. */
- typedef void (*RTCSetNodeBoundsFunc) (void* nodePtr, const RTCBounds** bounds, size_t numChildren, void* userPtr);
- /*! Callback to create a leaf node. */
- typedef void* (*RTCCreateLeafFunc) (RTCThreadLocalAllocator allocator, const RTCBuildPrimitive* prims, size_t numPrims, void* userPtr);
- /*! Callback to split a build primitive. */
- typedef void (*RTCSplitPrimitiveFunc) (const RTCBuildPrimitive& prim, unsigned dim, float pos, RTCBounds& lbounds, RTCBounds& rbounds, void* userPtr);
- /*! Callback to provide build progress. */
- typedef void (*RTCBuildProgressFunc) (size_t dn, void* userPtr);
- /*! builds the BVH */
- RTCORE_API void* rtcBuildBVH(RTCBVH bvh, //!< BVH to build
- const RTCBuildSettings& settings, //!< settings for BVH builder
- RTCBuildPrimitive* primitives, //!< list of input primitives
- size_t numPrimitives, //!< number of input primitives
- RTCCreateNodeFunc createNode, //!< creates a node
- RTCSetNodeChildrenFunc setNodeChildren, //!< sets pointer to all children
- RTCSetNodeBoundsFunc setNodeBounds, //!< sets bounds of all children
- RTCCreateLeafFunc createLeaf, //!< creates a leaf
- RTCSplitPrimitiveFunc splitPrimitive, //!< splits a primitive
- RTCBuildProgressFunc buildProgress, //!< used to report build progress
- void* userPtr //!< user pointer passed to callback functions
- );
- /*! Allocates memory using the thread local allocator. Use this function to allocate nodes in the callback functions. */
- RTCORE_API void* rtcThreadLocalAlloc(RTCThreadLocalAllocator allocator, size_t bytes, size_t align);
- /*! Makes the BVH static. No further rtcBVHBuild can be called anymore on the BVH. */
- RTCORE_API void rtcMakeStaticBVH(RTCBVH bvh);
- /*! Deletes the BVH including all allocated nodes. */
- RTCORE_API void rtcDeleteBVH(RTCBVH bvh);
- #endif
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