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- // ======================================================================== //
- // Copyright 2009-2017 Intel Corporation //
- // //
- // Licensed under the Apache License, Version 2.0 (the "License"); //
- // you may not use this file except in compliance with the License. //
- // You may obtain a copy of the License at //
- // //
- // http://www.apache.org/licenses/LICENSE-2.0 //
- // //
- // Unless required by applicable law or agreed to in writing, software //
- // distributed under the License is distributed on an "AS IS" BASIS, //
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
- // See the License for the specific language governing permissions and //
- // limitations under the License. //
- // ======================================================================== //
- #include "primrefgen.h"
- #include "../../common/algorithms/parallel_for_for.h"
- #include "../../common/algorithms/parallel_for_for_prefix_sum.h"
- namespace embree
- {
- namespace isa
- {
- template<typename Mesh>
- PrimInfo createPrimRefArray(Mesh* mesh, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor)
- {
- ParallelPrefixSumState<PrimInfo> pstate;
- /* first try */
- progressMonitor(0);
- PrimInfo pinfo = parallel_prefix_sum( pstate, size_t(0), mesh->size(), size_t(1024), PrimInfo(empty), [&](const range<size_t>& r, const PrimInfo& base) -> PrimInfo
- {
- size_t k = r.begin();
- PrimInfo pinfo(empty);
- for (size_t j=r.begin(); j<r.end(); j++)
- {
- BBox3fa bounds = empty;
- if (!mesh->buildBounds(j,&bounds)) continue;
- const PrimRef prim(bounds,mesh->id,unsigned(j));
- pinfo.add(bounds,bounds.center2());
- prims[k++] = prim;
- }
- return pinfo;
- }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
- /* if we need to filter out geometry, run again */
- if (pinfo.size() != prims.size())
- {
- progressMonitor(0);
- pinfo = parallel_prefix_sum( pstate, size_t(0), mesh->size(), size_t(1024), PrimInfo(empty), [&](const range<size_t>& r, const PrimInfo& base) -> PrimInfo
- {
- size_t k = base.size();
- PrimInfo pinfo(empty);
- for (size_t j=r.begin(); j<r.end(); j++)
- {
- BBox3fa bounds = empty;
- if (!mesh->buildBounds(j,&bounds)) continue;
- const PrimRef prim(bounds,mesh->id,unsigned(j));
- pinfo.add(bounds,bounds.center2());
- prims[k++] = prim;
- }
- return pinfo;
- }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
- }
- return pinfo;
- }
- template<typename Mesh, bool mblur>
- PrimInfo createPrimRefArray(Scene* scene, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor)
- {
- ParallelForForPrefixSumState<PrimInfo> pstate;
- Scene::Iterator<Mesh,mblur> iter(scene);
-
- /* first try */
- progressMonitor(0);
- pstate.init(iter,size_t(1024));
- PrimInfo pinfo = parallel_for_for_prefix_sum( pstate, iter, PrimInfo(empty), [&](Mesh* mesh, const range<size_t>& r, size_t k, const PrimInfo& base) -> PrimInfo
- {
- PrimInfo pinfo(empty);
- for (size_t j=r.begin(); j<r.end(); j++)
- {
- BBox3fa bounds = empty;
- if (!mesh->buildBounds(j,&bounds)) continue;
- const PrimRef prim(bounds,mesh->id,unsigned(j));
- pinfo.add(bounds,bounds.center2());
- prims[k++] = prim;
- }
- return pinfo;
- }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
-
- /* if we need to filter out geometry, run again */
- if (pinfo.size() != prims.size())
- {
- progressMonitor(0);
- pinfo = parallel_for_for_prefix_sum( pstate, iter, PrimInfo(empty), [&](Mesh* mesh, const range<size_t>& r, size_t k, const PrimInfo& base) -> PrimInfo
- {
- k = base.size();
- PrimInfo pinfo(empty);
- for (size_t j=r.begin(); j<r.end(); j++)
- {
- BBox3fa bounds = empty;
- if (!mesh->buildBounds(j,&bounds)) continue;
- const PrimRef prim(bounds,mesh->id,unsigned(j));
- pinfo.add(bounds,bounds.center2());
- prims[k++] = prim;
- }
- return pinfo;
- }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
- }
- return pinfo;
- }
- template<typename Mesh>
- PrimInfo createPrimRefArrayMBlur(size_t timeSegment, size_t numTimeSteps, Scene* scene, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor)
- {
- ParallelForForPrefixSumState<PrimInfo> pstate;
- Scene::Iterator<Mesh,true> iter(scene);
- /* first try */
- progressMonitor(0);
- pstate.init(iter,size_t(1024));
- PrimInfo pinfo = parallel_for_for_prefix_sum( pstate, iter, PrimInfo(empty), [&](Mesh* mesh, const range<size_t>& r, size_t k, const PrimInfo& base) -> PrimInfo
- {
- PrimInfo pinfo(empty);
- for (size_t j=r.begin(); j<r.end(); j++)
- {
- BBox3fa bounds = empty;
- if (!mesh->buildBounds(j,timeSegment,numTimeSteps,bounds)) continue;
- const PrimRef prim(bounds,mesh->id,unsigned(j));
- pinfo.add(bounds,bounds.center2());
- prims[k++] = prim;
- }
- return pinfo;
- }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
- /* if we need to filter out geometry, run again */
- if (pinfo.size() != prims.size())
- {
- progressMonitor(0);
- pinfo = parallel_for_for_prefix_sum( pstate, iter, PrimInfo(empty), [&](Mesh* mesh, const range<size_t>& r, size_t k, const PrimInfo& base) -> PrimInfo
- {
- k = base.size();
- PrimInfo pinfo(empty);
- for (size_t j=r.begin(); j<r.end(); j++)
- {
- BBox3fa bounds = empty;
- if (!mesh->buildBounds(j,timeSegment,numTimeSteps,bounds)) continue;
- const PrimRef prim(bounds,mesh->id,unsigned(j));
- pinfo.add(bounds,bounds.center2());
- prims[k++] = prim;
- }
- return pinfo;
- }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
- }
- return pinfo;
- }
- PrimInfo createBezierRefArray(Scene* scene, mvector<BezierPrim>& prims, BuildProgressMonitor& progressMonitor)
- {
- ParallelForForPrefixSumState<PrimInfo> pstate;
- Scene::Iterator<NativeCurves,false> iter(scene);
- /* first try */
- progressMonitor(0);
- pstate.init(iter,size_t(1024));
- PrimInfo pinfo = parallel_for_for_prefix_sum( pstate, iter, PrimInfo(empty), [&](NativeCurves* mesh, const range<size_t>& r, size_t k, const PrimInfo& base) -> PrimInfo
- {
- PrimInfo pinfo(empty);
- for (size_t j=r.begin(); j<r.end(); j++)
- {
- const size_t ofs = mesh->curve(j);
- if ((ssize_t)ofs < 0 || ofs+3 >= mesh->numVertices())
- continue;
- Vec3fa p0 = mesh->vertex(ofs+0,0);
- Vec3fa p1 = mesh->vertex(ofs+1,0);
- Vec3fa p2 = mesh->vertex(ofs+2,0);
- Vec3fa p3 = mesh->vertex(ofs+3,0);
- if (!isvalid((vfloat4)p0) || !isvalid((vfloat4)p1) || !isvalid((vfloat4)p2) || !isvalid((vfloat4)p3))
- continue;
- const BezierPrim bezier(mesh->subtype,p0,p1,p2,p3,mesh->tessellationRate,mesh->id,unsigned(j));
- const BBox3fa bounds = bezier.bounds();
- pinfo.add(bounds);
- prims[k++] = bezier;
- }
- return pinfo;
- }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
-
- /* if we need to filter out geometry, run again */
- if (pinfo.size() != prims.size())
- {
- progressMonitor(0);
- pinfo = parallel_for_for_prefix_sum( pstate, iter, PrimInfo(empty), [&](NativeCurves* mesh, const range<size_t>& r, size_t k, const PrimInfo& base) -> PrimInfo
- {
- k = base.size();
- PrimInfo pinfo(empty);
- for (size_t j=r.begin(); j<r.end(); j++)
- {
- const size_t ofs = mesh->curve(j);
- if ((ssize_t)ofs < 0 || ofs+3 >= mesh->numVertices())
- continue;
- Vec3fa p0 = mesh->vertex(ofs+0,0);
- Vec3fa p1 = mesh->vertex(ofs+1,0);
- Vec3fa p2 = mesh->vertex(ofs+2,0);
- Vec3fa p3 = mesh->vertex(ofs+3,0);
- if (!isvalid((vfloat4)p0) || !isvalid((vfloat4)p1) || !isvalid((vfloat4)p2) || !isvalid((vfloat4)p3))
- continue;
-
- const BezierPrim bezier(mesh->subtype,p0,p1,p2,p3,mesh->tessellationRate,mesh->id,unsigned(j));
- const BBox3fa bounds = bezier.bounds();
- pinfo.add(bounds);
- prims[k++] = bezier;
- }
- return pinfo;
- }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
- }
- return pinfo;
- }
- PrimInfo createBezierRefArrayMBlur(size_t timeSegment, size_t numTimeSteps, Scene* scene, mvector<BezierPrim>& prims, BuildProgressMonitor& progressMonitor)
- {
- ParallelForForPrefixSumState<PrimInfo> pstate;
- Scene::Iterator<NativeCurves,true> iter(scene);
- /* first try */
- progressMonitor(0);
- pstate.init(iter,size_t(1024));
- PrimInfo pinfo = parallel_for_for_prefix_sum( pstate, iter, PrimInfo(empty), [&](NativeCurves* mesh, const range<size_t>& r, size_t k, const PrimInfo& base) -> PrimInfo
- {
- PrimInfo pinfo(empty);
- for (size_t j=r.begin(); j<r.end(); j++)
- {
- Vec3fa c0,c1,c2,c3;
- if (!mesh->buildPrim(j,timeSegment,numTimeSteps,c0,c1,c2,c3)) continue;
- const BezierPrim bezier(mesh->subtype,c0,c1,c2,c3,mesh->tessellationRate,mesh->id,unsigned(j));
- pinfo.add(bezier.bounds());
- prims[k++] = bezier;
- }
- return pinfo;
- }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
-
- /* if we need to filter out geometry, run again */
- if (pinfo.size() != prims.size())
- {
- progressMonitor(0);
- pinfo = parallel_for_for_prefix_sum( pstate, iter, PrimInfo(empty), [&](NativeCurves* mesh, const range<size_t>& r, size_t k, const PrimInfo& base) -> PrimInfo
- {
- k = base.size();
- PrimInfo pinfo(empty);
- for (size_t j=r.begin(); j<r.end(); j++)
- {
- Vec3fa c0,c1,c2,c3;
- if (!mesh->buildPrim(j,timeSegment,numTimeSteps,c0,c1,c2,c3)) continue;
- const BezierPrim bezier(mesh->subtype,c0,c1,c2,c3,mesh->tessellationRate,mesh->id,unsigned(j));
- pinfo.add(bezier.bounds());
- prims[k++] = bezier;
- }
- return pinfo;
- }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); });
- }
- return pinfo;
- }
- template<typename Mesh>
- size_t createMortonCodeArray(Mesh* mesh, mvector<BVHBuilderMorton::BuildPrim>& morton, BuildProgressMonitor& progressMonitor)
- {
- size_t numPrimitives = morton.size();
- /* compute scene bounds */
- std::pair<size_t,BBox3fa> cb_empty(0,empty);
- auto cb = parallel_reduce
- ( size_t(0), numPrimitives, size_t(1024), cb_empty, [&](const range<size_t>& r) -> std::pair<size_t,BBox3fa>
- {
- size_t num = 0;
- BBox3fa bounds = empty;
-
- for (size_t j=r.begin(); j<r.end(); j++)
- {
- BBox3fa prim_bounds = empty;
- if (unlikely(!mesh->buildBounds(j,&prim_bounds))) continue;
- bounds.extend(center2(prim_bounds));
- num++;
- }
- return std::make_pair(num,bounds);
- }, [] (const std::pair<size_t,BBox3fa>& a, const std::pair<size_t,BBox3fa>& b) {
- return std::make_pair(a.first + b.first,merge(a.second,b.second));
- });
-
-
- size_t numPrimitivesGen = cb.first;
- const BBox3fa centBounds = cb.second;
-
- /* compute morton codes */
- if (likely(numPrimitivesGen == numPrimitives))
- {
- /* fast path if all primitives were valid */
- BVHBuilderMorton::MortonCodeMapping mapping(centBounds);
- parallel_for( size_t(0), numPrimitives, size_t(1024), [&](const range<size_t>& r) -> void {
- BVHBuilderMorton::MortonCodeGenerator generator(mapping,&morton.data()[r.begin()]);
- for (size_t j=r.begin(); j<r.end(); j++)
- generator(mesh->bounds(j),unsigned(j));
- });
- }
- else
- {
- /* slow path, fallback in case some primitives were invalid */
- ParallelPrefixSumState<size_t> pstate;
- BVHBuilderMorton::MortonCodeMapping mapping(centBounds);
- parallel_prefix_sum( pstate, size_t(0), numPrimitives, size_t(1024), size_t(0), [&](const range<size_t>& r, const size_t base) -> size_t {
- size_t num = 0;
- BVHBuilderMorton::MortonCodeGenerator generator(mapping,&morton.data()[r.begin()]);
- for (size_t j=r.begin(); j<r.end(); j++)
- {
- BBox3fa bounds = empty;
- if (unlikely(!mesh->buildBounds(j,&bounds))) continue;
- generator(bounds,unsigned(j));
- num++;
- }
- return num;
- }, std::plus<size_t>());
-
- parallel_prefix_sum( pstate, size_t(0), numPrimitives, size_t(1024), size_t(0), [&](const range<size_t>& r, const size_t base) -> size_t {
- size_t num = 0;
- BVHBuilderMorton::MortonCodeGenerator generator(mapping,&morton.data()[base]);
- for (size_t j=r.begin(); j<r.end(); j++)
- {
- BBox3fa bounds = empty;
- if (!mesh->buildBounds(j,&bounds)) continue;
- generator(bounds,unsigned(j));
- num++;
- }
- return num;
- }, std::plus<size_t>());
- }
- return numPrimitivesGen;
- }
-
- IF_ENABLED_TRIS (template PrimInfo createPrimRefArray<TriangleMesh>(TriangleMesh* mesh COMMA mvector<PrimRef>& prims COMMA BuildProgressMonitor& progressMonitor));
- IF_ENABLED_QUADS(template PrimInfo createPrimRefArray<QuadMesh>(QuadMesh* mesh COMMA mvector<PrimRef>& prims COMMA BuildProgressMonitor& progressMonitor));
- IF_ENABLED_HAIR (template PrimInfo createPrimRefArray<NativeCurves>(NativeCurves* mesh COMMA mvector<PrimRef>& prims COMMA BuildProgressMonitor& progressMonitor));
- IF_ENABLED_LINES(template PrimInfo createPrimRefArray<LineSegments>(LineSegments* mesh COMMA mvector<PrimRef>& prims COMMA BuildProgressMonitor& progressMonitor));
- IF_ENABLED_USER(template PrimInfo createPrimRefArray<AccelSet>(AccelSet* mesh COMMA mvector<PrimRef>& prims COMMA BuildProgressMonitor& progressMonitor));
- IF_ENABLED_TRIS (template PrimInfo createPrimRefArray<TriangleMesh COMMA false>(Scene* scene COMMA mvector<PrimRef>& prims COMMA BuildProgressMonitor& progressMonitor));
- IF_ENABLED_TRIS (template PrimInfo createPrimRefArray<TriangleMesh COMMA true>(Scene* scene COMMA mvector<PrimRef>& prims COMMA BuildProgressMonitor& progressMonitor));
- IF_ENABLED_QUADS(template PrimInfo createPrimRefArray<QuadMesh COMMA false>(Scene* scene COMMA mvector<PrimRef>& prims COMMA BuildProgressMonitor& progressMonitor));
- IF_ENABLED_QUADS(template PrimInfo createPrimRefArray<QuadMesh COMMA true>(Scene* scene COMMA mvector<PrimRef>& prims COMMA BuildProgressMonitor& progressMonitor));
- IF_ENABLED_HAIR (template PrimInfo createPrimRefArray<NativeCurves COMMA false>(Scene* scene COMMA mvector<PrimRef>& prims COMMA BuildProgressMonitor& progressMonitor));
- IF_ENABLED_LINES(template PrimInfo createPrimRefArray<LineSegments COMMA false>(Scene* scene COMMA mvector<PrimRef>& prims COMMA BuildProgressMonitor& progressMonitor));
- IF_ENABLED_LINES(template PrimInfo createPrimRefArray<LineSegments COMMA true>(Scene* scene COMMA mvector<PrimRef>& prims COMMA BuildProgressMonitor& progressMonitor));
- IF_ENABLED_USER(template PrimInfo createPrimRefArray<AccelSet COMMA false>(Scene* scene COMMA mvector<PrimRef>& prims COMMA BuildProgressMonitor& progressMonitor));
- IF_ENABLED_USER(template PrimInfo createPrimRefArray<AccelSet COMMA true>(Scene* scene COMMA mvector<PrimRef>& prims COMMA BuildProgressMonitor& progressMonitor));
- IF_ENABLED_TRIS (template PrimInfo createPrimRefArrayMBlur<TriangleMesh>(size_t timeSegment COMMA size_t numTimeSteps COMMA Scene* scene COMMA mvector<PrimRef>& prims COMMA BuildProgressMonitor& progressMonitor));
- IF_ENABLED_QUADS(template PrimInfo createPrimRefArrayMBlur<QuadMesh>(size_t timeSegment COMMA size_t numTimeSteps COMMA Scene* scene COMMA mvector<PrimRef>& prims COMMA BuildProgressMonitor& progressMonitor));
- IF_ENABLED_LINES(template PrimInfo createPrimRefArrayMBlur<LineSegments>(size_t timeSegment COMMA size_t numTimeSteps COMMA Scene* scene COMMA mvector<PrimRef>& prims COMMA BuildProgressMonitor& progressMonitor));
- IF_ENABLED_USER(template PrimInfo createPrimRefArrayMBlur<AccelSet>(size_t timeSegment COMMA size_t numTimeSteps COMMA Scene* scene COMMA mvector<PrimRef>& prims COMMA BuildProgressMonitor& progressMonitor));
- IF_ENABLED_TRIS (template size_t createMortonCodeArray<TriangleMesh>(TriangleMesh* mesh COMMA mvector<BVHBuilderMorton::BuildPrim>& morton COMMA BuildProgressMonitor& progressMonitor));
- IF_ENABLED_QUADS(template size_t createMortonCodeArray<QuadMesh>(QuadMesh* mesh COMMA mvector<BVHBuilderMorton::BuildPrim>& morton COMMA BuildProgressMonitor& progressMonitor));
- IF_ENABLED_USER (template size_t createMortonCodeArray<AccelSet>(AccelSet* mesh COMMA mvector<BVHBuilderMorton::BuildPrim>& morton COMMA BuildProgressMonitor& progressMonitor));
- }
- }
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