A snapshot of The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

#gamedev #gameengine #engine #cpp

AGE was abandoned and will not be updated, so this is not a mirror, but just a one-time copy/snapshot of the repo

Josh Engebretson a0e131fea9 Adding WebView global properties 10 éve
Artifacts e925c9e466 Adding Makefile 11 éve
Attic 1ba34d76cf fix #537 10 éve
Build bd87b3815d Use node_modules tsc when compiling editor scripts on CI 10 éve
CLI 2fcdbbcc73 Working on Atomic web player 11 éve
Data 11378ace33 Merge pull request #639 from shaddockh/TSH-TS-WEBVIEWEDITOR 10 éve
Licenses 741bfd37a8 Adding Chromium Embedded Framework license, also cleaning up some keyboard handling 10 éve
Resources 991c2ffd6c Fixes to the LitSolid shader to ensure that lights that don't have "cast shadows" enabled don't contribute their lighting value to the lighting calculation for lightmapped objects, and made sure that the environment map is shaded by the lightmap properly, if both are used. 10 éve
Script a3ea9edcee Fixing code editor saves 10 éve
Source a0e131fea9 Adding WebView global properties 10 éve
Submodules 518ded6b86 Updating CEF submodule 10 éve
.gitignore 0d6b8de6ea Adding CEF3 submodule 10 éve
.gitmodules 077bf03c67 Change to absolute URL on CEF3 submodule 10 éve
AUTHORS.md 5a3a4493b9 Updated authors to include Gareth (shader fix), Raheel (Show in Finder) 10 éve
Build_AtomicEditor.bat 16cdc0496e Remove desktop shortcut upon uninstall, try user execution level, add a press to continue on windows bat files in case launched from explorer 10 éve
Build_AtomicEditor.sh 776249e443 Use node script on Linux build, up the number of make jobs 10 éve
CMakeLists.txt ad31070f53 Linux WebView work 10 éve
CMake_VS2015.bat 16cdc0496e Remove desktop shortcut upon uninstall, try user execution level, add a press to continue on windows bat files in case launched from explorer 10 éve
CMake_XCode.sh 26b88e41a4 Mac Xcode + Local Build support 10 éve
CONTRIBUTING.md b8e70445c1 Update CONTRIBUTING.md 10 éve
README.md 7d524c3933 Update README.md 10 éve

README.md

####Atomic Game Engine™ Editor and Player Source Repository

Website

http://www.AtomicGameEngine.com

Looking for the Javascript examples?

They are over here: Javascript Examples

Looking for Atomic-Haxe?

It's here: Atomic-Haxe (Community Supported)

Chat

Forums

Atomic Game Engine Forums

Twitter

Follow @AtomicGEngine

alt text

This repository contains the full source code to the Atomic Game Engine Runtime, Atomic Editor, Atomic CLI, and other tools.

The source code is intended for licensees who need to customize the C++ runtime and editor. For most users, we recommend the supported binary releases available for DOWNLOAD on our website.

Custom builds of the Atomic Game Engine Editor require product activation and platform deployment licenses. These can also be acquired at our website.

For supported binary releases and to acquire product activation keys or platform deployment licenses please visit: http://www.AtomicGameEngine.com

Licensing Information

The Atomic Game Engine™ Runtime EULA (MIT)

The full source code to the Atomic Runtime used by end user apps, games, simulations, and visualizations is available under the permissive MIT license

The Atomic Game Engine™ Editor and Tools EULA

The full source code to the Atomic Editor and other tooling is available under the terms of the The Atomic Game Engine™ Editor and Tools EULA

Third Party Licenses

The Atomic Game Engine contains third party technology available under permissive Open Source licenses.

Building the Atomic Editor from Source

Please see Building the Atomic Editor from Source for Visual Studio 2013, XCode, and QtCreator build instructions.

Website

Visit http://www.AtomicGameEngine.com for all the latest news and downloads of the Atomic Game Engine