A snapshot of The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

#gamedev #gameengine #engine #cpp

AGE was abandoned and will not be updated, so this is not a mirror, but just a one-time copy/snapshot of the repo

JoshEngebretson ab5ff7eceb Merge pull request #998 from AtomicGameEngine/LME-ATOMIC-BACKERS0816 9 лет назад
Artifacts e925c9e466 Adding Makefile 11 лет назад
Attic 5bed55bbbe Factoring AtomicNET Proto2 out of sources 9 лет назад
Build 7562d3f345 Merge pull request #977 from AtomicGameEngine/JME-ATOMIC-NETUNIX 9 лет назад
CLI 2fcdbbcc73 Working on Atomic web player 11 лет назад
Data f8325b2937 Update Monaco Editor to 0.6 9 лет назад
Resources cb492c7fc7 Update Welcome frame to have Community 9 лет назад
Script 90b3f670ad update monaco.d.ts and remove ace.d.ts 9 лет назад
Source e1aef2403d getJSComponent fails if called immediately after createChildPrefab #991 9 лет назад
Submodules b1f0491ca8 Updating submodule 9 лет назад
.gitignore e5eade41e1 Refine .gitignore for Script/TpeScript to only exclude non-Work d.ts files 9 лет назад
.gitmodules 077bf03c67 Change to absolute URL on CEF3 submodule 10 лет назад
AUTHORS.md 3b67f76021 getJSComponent fails if called immediately after createChildPrefab #991 9 лет назад
BACKERS.md 71968fb684 Updated backers.md 9 лет назад
Build_AtomicEditor.bat 16cdc0496e Remove desktop shortcut upon uninstall, try user execution level, add a press to continue on windows bat files in case launched from explorer 10 лет назад
Build_AtomicEditor.sh 17905f3c6d Minor cleanups and TS lint 9 лет назад
CMakeLists.txt 028bd49732 WebGL up and running 9 лет назад
CMake_Makefile.sh 94c5bc2f9c Build Improvements 9 лет назад
CMake_VS2015.bat 94c5bc2f9c Build Improvements 9 лет назад
CMake_XCode.sh 22f17b6719 Build XCode project directly when using CMake_XCode.sh 9 лет назад
CONTRIBUTING.md b8e70445c1 Update CONTRIBUTING.md 10 лет назад
CONTRIBUTION_LICENSE.md d0fa700fad Adding missing CONTRIBUTION_LICENSE.md 9 лет назад
LICENSE.md d4aae88010 Add ATOMIC_PLATFORM_DESKTOP define, remove crunch sources and replace with lib squish (2.4 megs of source vs 129kb and much cleaner build), WIP conversion 10 лет назад
README.md 8f01de6d10 Fix spacing issue, redundancy 9 лет назад

README.md

alt text ####Editor and Player Source Repository

This repository contains the full source code to the Atomic Game Engine Runtime, Atomic Editor, and other tools. The Atomic Game Engine is a cross platform authoring solution with deployment to Windows, OSX, Android, iOS, Linux, and WebGL. Games and applications can be written in JavaScript, TypeScript, C++, with C# scripting in development.

####LICENSE

The Atomic Game Engine source code is released under the permissive MIT license. Please see LICENSE.md for complete licensing information.

####Documentation and Downloads

Download the Atomic Editor

Getting Started Documentation

####Community

Atomic Q&A: https://qa.atomicgameengine.com/

Facebook Group: https://www.facebook.com/groups/AtomicGameEngine/

Gitter Chat:

####Atomic Development Fund

Atomic Backers: Please see BACKERS.md for a list of contributors to the Atomic Development Fund

####Screenshots

#####Atomic Editor

alt text

#####Atomic Examples

alt text

#####Atomic on Mobile

alt text

#####Atomic Build Settings

alt text

####Looking for the Javascript and TypeScript examples?

They are over here: Javascript Examples

###Building the Atomic Editor from Source

Please see Building the Atomic Editor from Source for Visual Studio 2015, XCode, and QtCreator build instructions.