ResourceEditorEvents.h 592 B

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. // LICENSE: Atomic Game Engine Editor and Tools EULA
  4. // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
  5. // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
  6. //
  7. #pragma once
  8. #include <Atomic/Core/Object.h>
  9. namespace AtomicEditor
  10. {
  11. EVENT(E_EDITORRESOURCECLOSE, EditorResourceClose)
  12. {
  13. PARAM(P_EDITOR, Editor); // ResourceEditor
  14. PARAM(P_NAVIGATE, NavigateToAvailableResource); // bool
  15. }
  16. EVENT(E_EDITORRESOURCECLOSECANCELED, EditorResourceCloseCanceled)
  17. {
  18. }
  19. }