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- //
- // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- import EditorEvents = require("../../editor/EditorEvents");
- import PlayerOutput = require("./PlayerOutput");
- import Preferences = require("../../editor/Preferences");
- class PlayMode extends Atomic.ScriptObject {
- inErrorState: boolean;
- myPlayer: PlayerOutput;
- constructor() {
- super();
- this.myPlayer = null;
- this.subscribeToEvent("IPCJSError", (ev: Atomic.IPCJSErrorEvent) => this.handleIPCJSError(ev));
- this.subscribeToEvent(EditorEvents.PlayerStarted, (ev) => this.handlePlayerStarted(ev));
- this.subscribeToEvent(EditorEvents.PlayerStopped, (ev) => this.handlePlayerStopped(ev));
- }
- handlePlayerStarted(ev) {
- this.inErrorState = false;
- if ( this.myPlayer != null ) {
- this.myPlayer.remove();
- }
- this.myPlayer = new PlayerOutput();
- }
- handlePlayerStopped(ev) {
- if ( Preferences.getInstance().editorFeatures.closePlayerLog ) {
- this.myPlayer.remove();
- }
- }
- handleIPCJSError(ev: Atomic.IPCJSErrorEvent) {
- if (this.inErrorState)
- return;
- this.inErrorState = true;
- var errorMessage = ev.errorFileName + " - " + ev.errorLineNumber + " : " + ev.errorMessage;
- this.sendEvent(EditorEvents.ModalError, { title: "Player JavaScript Error", message: errorMessage });
- Atomic.graphics.raiseWindow();
- }
- }
- export = PlayMode;
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