A snapshot of The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

#gamedev #gameengine #engine #cpp

AGE was abandoned and will not be updated, so this is not a mirror, but just a one-time copy/snapshot of the repo

JoshEngebretson e13b2aaafc Merge pull request #1121 from AtomicGameEngine/JME-ATOMIC-DEBUGDEPLOYEDMANAGEDPLAYER 9 years ago
Artifacts e925c9e466 Adding Makefile 11 years ago
Build e57ccac43b Adding/updating --with-web for Build_AtomicEditor 9 years ago
Data e4b8ba21a8 webgl upgrade 9 years ago
Resources e4b8ba21a8 webgl upgrade 9 years ago
Script e4b8ba21a8 webgl upgrade 9 years ago
Source 73e915262a When building debug enabled unmanaged debugging by default 9 years ago
Submodules b1f0491ca8 Updating submodule 9 years ago
.gitignore ad41349f8f Work on AtomicNET project creation 9 years ago
.gitmodules 077bf03c67 Change to absolute URL on CEF3 submodule 10 years ago
AUTHORS.md 8ca513bd43 Update Authors with new Urho contributors 9 years ago
BACKERS.md 71968fb684 Updated backers.md 9 years ago
Build_AtomicEditor.bat 1ec8f1037e Atomic C# iOS 9 years ago
Build_AtomicEditor.sh 1ec8f1037e Atomic C# iOS 9 years ago
CMakeLists.txt 551dc40867 Add a simple build check for common error of not having submodules initialized 9 years ago
CMake_Makefile.sh 94c5bc2f9c Build Improvements 9 years ago
CMake_VS2015.bat 551dc40867 Add a simple build check for common error of not having submodules initialized 9 years ago
CMake_XCode.sh 22f17b6719 Build XCode project directly when using CMake_XCode.sh 9 years ago
CONTRIBUTING.md b8e70445c1 Update CONTRIBUTING.md 10 years ago
CONTRIBUTION_LICENSE.md d0fa700fad Adding missing CONTRIBUTION_LICENSE.md 9 years ago
LICENSE.md d4aae88010 Add ATOMIC_PLATFORM_DESKTOP define, remove crunch sources and replace with lib squish (2.4 megs of source vs 129kb and much cleaner build), WIP conversion 10 years ago
README.md 8f01de6d10 Fix spacing issue, redundancy 9 years ago

README.md

alt text ####Editor and Player Source Repository

This repository contains the full source code to the Atomic Game Engine Runtime, Atomic Editor, and other tools. The Atomic Game Engine is a cross platform authoring solution with deployment to Windows, OSX, Android, iOS, Linux, and WebGL. Games and applications can be written in JavaScript, TypeScript, C++, with C# scripting in development.

####LICENSE

The Atomic Game Engine source code is released under the permissive MIT license. Please see LICENSE.md for complete licensing information.

####Documentation and Downloads

Download the Atomic Editor

Getting Started Documentation

####Community

Atomic Q&A: https://qa.atomicgameengine.com/

Facebook Group: https://www.facebook.com/groups/AtomicGameEngine/

Gitter Chat:

####Atomic Development Fund

Atomic Backers: Please see BACKERS.md for a list of contributors to the Atomic Development Fund

####Screenshots

#####Atomic Editor

alt text

#####Atomic Examples

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#####Atomic on Mobile

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#####Atomic Build Settings

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####Looking for the Javascript and TypeScript examples?

They are over here: Javascript Examples

###Building the Atomic Editor from Source

Please see Building the Atomic Editor from Source for Visual Studio 2015, XCode, and QtCreator build instructions.