JSBindings.cpp 5.5 KB

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  1. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  2. // Please see LICENSE.md in repository root for license information
  3. // https://github.com/AtomicGameEngine/AtomicGameEngine
  4. #include <Atomic/Atomic.h>
  5. #include <Atomic/IO/Log.h>
  6. #include <Atomic/Core/ProcessUtils.h>
  7. #include <Atomic/Resource/ResourceCache.h>
  8. #include <Atomic/Resource/JSONFile.h>
  9. #include "JSBind.h"
  10. #include "JSBModule.h"
  11. #include "JSBindings.h"
  12. #include "JSBClass.h"
  13. #include "JSBTypeScript.h"
  14. #include "JSBDoc.h"
  15. JSBindings* JSBindings::instance_ = NULL;
  16. void JSBindings::ParseHeaders()
  17. {
  18. for (unsigned i = 0; i < modules_.Size(); i++)
  19. {
  20. modules_[i]->ParseHeaders();
  21. }
  22. for (unsigned i = 0; i < modules_.Size(); i++)
  23. {
  24. modules_[i]->PreprocessHeaders();
  25. }
  26. for (unsigned i = 0; i < modules_.Size(); i++)
  27. {
  28. modules_[i]->VisitHeaders();
  29. }
  30. JSBClass::Preprocess();
  31. JSBClass::Process();
  32. //JSBClass::DumpAllClasses();
  33. EmitJSModules(JSBind::ROOT_FOLDER + "/Source/Atomic/Javascript/Modules");
  34. if (JSBind::PLATFORM != "WEB")
  35. {
  36. JSBTypeScript* ts = new JSBTypeScript();
  37. ts->Emit(JSBind::ROOT_FOLDER + "/Bin/Atomic.d.ts");
  38. JSBDoc* jsdoc = new JSBDoc();
  39. jsdoc->Emit(JSBind::ROOT_FOLDER + "/Bin/Atomic.js");
  40. }
  41. }
  42. void JSBindings::EmitJSModules(const String& rootpath)
  43. {
  44. File file(JSBind::context_);
  45. file.Open(rootpath + "/JSModules.cpp", FILE_WRITE);
  46. String source = "// This file was autogenerated by JSBind, changes will be lost\n\n";
  47. source += "#include \"Precompiled.h\"\n";
  48. source += "#include <Duktape/duktape.h>\n";
  49. source += "#include \"../../Javascript/JSVM.h\"\n";
  50. source += "#include \"../../Javascript/JSAPI.h\"\n";
  51. source += "\n\nnamespace Atomic\n{\n";
  52. for (unsigned i = 0; i < modules_.Size(); i++)
  53. {
  54. JSBModule* module = modules_.At(i);
  55. source.AppendWithFormat("\nextern void jsb_preinit_%s (JSVM* vm);", module->name_.ToLower().CString());
  56. source.AppendWithFormat("\nextern void jsb_init_%s (JSVM* vm);", module->name_.ToLower().CString());
  57. }
  58. source += "\n\nstatic void jsb_modules_setup_prototypes(JSVM* vm)\n{\n";
  59. source += " // It is important that these are in order so the prototypes are created properly\n";
  60. source += " // This isn't trivial as modules can have dependencies, so do it here\n\n";
  61. JSBClass::WriteProtoTypeSetup(source);
  62. source += "\n}\n";
  63. source += "\n\nvoid jsb_modules_preinit(JSVM* vm)\n{";
  64. for (unsigned i = 0; i < modules_.Size(); i++)
  65. {
  66. JSBModule* module = modules_.At(i);
  67. source.AppendWithFormat("\n jsb_preinit_%s(vm);", module->name_.ToLower().CString());
  68. }
  69. source += "\n}\n\n";
  70. source += "\n\nvoid jsb_modules_init(JSVM* vm)\n{";
  71. source += "\n\n jsb_modules_preinit(vm);\n";
  72. source += "\n\n jsb_modules_setup_prototypes(vm);\n";
  73. for (unsigned i = 0; i < modules_.Size(); i++)
  74. {
  75. JSBModule* module = modules_.At(i);
  76. source.AppendWithFormat("\n jsb_init_%s(vm);", module->name_.ToLower().CString());
  77. }
  78. source += "\n}\n\n";
  79. // end Atomic namespace
  80. source += "\n}\n";
  81. file.Write(source.CString(), source.Length());
  82. file.Close();
  83. for (unsigned i = 0; i < modules_.Size(); i++)
  84. {
  85. String filepath = rootpath + "/JSModule" + modules_.At(i)->name_ + ".cpp";
  86. modules_.At(i)->EmitSource(filepath);
  87. }
  88. }
  89. void JSBindings::RegisterEnum(JSBEnum* jenum)
  90. {
  91. if (enums_.Contains(jenum->name_))
  92. {
  93. LOGERRORF("Enum name collision: %s", jenum->name_.CString());
  94. ErrorExit();
  95. }
  96. for (unsigned i = 0; i < jenum->values_.Size(); i++)
  97. {
  98. if (enumNames_.Contains(jenum->values_[i]))
  99. {
  100. LOGERRORF("Enum value collision: %s", jenum->values_[i].CString());
  101. ErrorExit();
  102. }
  103. else
  104. enumNames_[jenum->values_[i]] = jenum->values_[i];
  105. }
  106. enums_[jenum->name_] = jenum;
  107. }
  108. void JSBindings::RegisterClass(const String &classname, const String &_rename)
  109. {
  110. String rename = _rename;
  111. if (!rename.Length())
  112. rename = classname;
  113. if (classes_.Contains(rename))
  114. {
  115. LOGERRORF("Class name collision: %s", classname.CString());
  116. ErrorExit();
  117. }
  118. classes_[classname] = new JSBClass(rename, classname);
  119. }
  120. void JSBindings::Initialize()
  121. {
  122. ResourceCache* cache = JSBind::context_->GetSubsystem<ResourceCache>();
  123. JSONFile* jsonFile = cache->GetResource<JSONFile>("modules/Modules.json");
  124. JSONValue json = jsonFile->GetRoot();
  125. JSONValue modules = json.GetChild("modules");
  126. List<String> moduleExclusions;
  127. if (JSBind::PLATFORM == "WEB")
  128. {
  129. JSONValue jmodulesExclude = json.GetChild("modulePlatformExclude");
  130. JSONValue jexcludes = jmodulesExclude.GetChild("WEB");
  131. for (unsigned i = 0; i < jexcludes.GetSize(); i++)
  132. {
  133. moduleExclusions.Push(jexcludes.GetString(i));
  134. }
  135. }
  136. for (unsigned i = 0; i < modules.GetSize(); i++)
  137. {
  138. if (moduleExclusions.Contains(modules.GetString(i)))
  139. continue;
  140. String moduleName = "modules/" + modules.GetString(i) + ".json";
  141. JSBModule* jsbModule = new JSBModule(this);
  142. jsbModule->Load(moduleName);
  143. modules_.Push(jsbModule);
  144. }
  145. }
  146. JSBModule* JSBindings::GetModuleByName(const String& name)
  147. {
  148. for (unsigned i = 0; i < modules_.Size(); i++)
  149. if (modules_[i]->name_ == name)
  150. return modules_[i];
  151. return NULL;
  152. }