A snapshot of The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

#gamedev #gameengine #engine #cpp

AGE was abandoned and will not be updated, so this is not a mirror, but just a one-time copy/snapshot of the repo

Josh Engebretson e643a30eef Rake tweaks 11 年之前
Artifacts e925c9e466 Adding Makefile 11 年之前
Bin b8f839bcf0 Update 11 年之前
CMake 8e1b39707b Working on iOSDeployment 11 年之前
Data 11d729466a Deploying to iOS from the Atomic Editor 11 年之前
Docs d5e26f647a Additional setup note 11 年之前
Source 11d729466a Deploying to iOS from the Atomic Editor 11 年之前
.gitignore 11d729466a Deploying to iOS from the Atomic Editor 11 年之前
AtomicResources.pak 2a711e2653 Working on iOS build 11 年之前
CMakeLists.txt 32f021ec76 Working on iOS deployment 11 年之前
Credits.md 8233c1dd70 Update 11 年之前
LICENSE.md 77b30b8fb7 Atomic Editor, copyright notice 11 年之前
README.md 3682540050 Update README.md 11 年之前
Rakefile e643a30eef Rake tweaks 11 年之前
THIRDPARTY_LICENSE.md 60dbc1aacf Update 11 年之前

README.md

UNDER CONSTRUCTION

Hello! We're working to get everything setup for an initial release around GDC 2015. In the meantime, feel free to have a look around :)

###Atomic Game Engine Source Code Repository

This repository contains the full source code to the Atomic Game Engine Runtime and Editor

The source code is intended for licensees who need to customize the C++ runtime and editor. For most users, we recommend the supported binary releases (which will be ) available for download at our website.

Custom builds of the Atomic Game Engine Editor require product activation and platform deployment licenses. These can also be acquired at our website.

For supported binary releases and to acquire product activation keys or platform deployment licenses please visit: http://www.AtomicGameEngine.com

Licensing Information

Atomic Game Engine Source Code EULA
Third Party Licenses

Website

Visit http://www.AtomicGameEngine.com for all the latest news and downloads of the Atomic Game Engine