A snapshot of The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript
#gamedev #gameengine #engine #cpp
AGE was abandoned and will not be updated, so this is not a mirror, but just a one-time copy/snapshot of the repo
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11 лет назад | |
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| Artifacts | 11 лет назад | |
| Bin | 11 лет назад | |
| CMake | 11 лет назад | |
| Data | 11 лет назад | |
| Docs | 11 лет назад | |
| Source | 11 лет назад | |
| .gitignore | 11 лет назад | |
| AtomicResources.pak | 11 лет назад | |
| CMakeLists.txt | 11 лет назад | |
| Credits.md | 11 лет назад | |
| LICENSE.md | 11 лет назад | |
| README.md | 11 лет назад | |
| Rakefile | 11 лет назад | |
| THIRDPARTY_LICENSE.md | 11 лет назад |
Hello! We're working to get everything setup for an initial release around GDC 2015. In the meantime, feel free to have a look around :)
###Atomic Game Engine Source Code Repository
This repository contains the full source code to the Atomic Game Engine Runtime and Editor
The source code is intended for licensees who need to customize the C++ runtime and editor. For most users, we recommend the supported binary releases (which will be ) available for download at our website.
Custom builds of the Atomic Game Engine Editor require product activation and platform deployment licenses. These can also be acquired at our website.
For supported binary releases and to acquire product activation keys or platform deployment licenses please visit: http://www.AtomicGameEngine.com
Atomic Game Engine Source Code EULA
Third Party Licenses
Visit http://www.AtomicGameEngine.com for all the latest news and downloads of the Atomic Game Engine