A snapshot of The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

#gamedev #gameengine #engine #cpp

AGE was abandoned and will not be updated, so this is not a mirror, but just a one-time copy/snapshot of the repo

JoshEngebretson e8c33c5878 Windows build improvements 10 éve
Artifacts e925c9e466 Adding Makefile 11 éve
Attic fe68a5732d More build improvements 10 éve
Build e8c33c5878 Windows build improvements 10 éve
CLI 2fcdbbcc73 Working on Atomic web player 11 éve
Data 48ce3eda90 Updating Atomic icon, use fs-extra copy in Jakefile, packaged editor deployment work 10 éve
Licenses 732c1df479 Windows redistributable editor build with android deployment 10 éve
Resources e8c33c5878 Windows build improvements 10 éve
Script e8c33c5878 Windows build improvements 10 éve
Source e8c33c5878 Windows build improvements 10 éve
.gitignore fe68a5732d More build improvements 10 éve
AUTHORS.md 76843b4208 Adding AUTHORS and LICENCE updates along with ASIO and WebSocketPP. 10 éve
Build_AtomicEditor.bat 732c1df479 Windows redistributable editor build with android deployment 10 éve
Build_AtomicEditor.sh 732c1df479 Windows redistributable editor build with android deployment 10 éve
CMakeLists.txt fe68a5732d More build improvements 10 éve
CMake_VS2015.bat e8c33c5878 Windows build improvements 10 éve
CONTRIBUTING.md b8e70445c1 Update CONTRIBUTING.md 10 éve
README.md cc4c3aaff9 Update 10 éve

README.md

####Atomic Game Engine™ Editor and Player Source Repository

Website

http://www.AtomicGameEngine.com

Looking for the Javascript examples?

They are over here: Javascript Examples

Looking for Atomic-Haxe?

It's here: Atomic-Haxe (Community Supported)

Chat

Forums

Atomic Game Engine Forums

Twitter

Follow @AtomicGEngine

alt text

This repository contains the full source code to the Atomic Game Engine Runtime, Atomic Editor, Atomic CLI, and other tools.

The source code is intended for licensees who need to customize the C++ runtime and editor. For most users, we recommend the supported binary releases available for DOWNLOAD on our website.

Custom builds of the Atomic Game Engine Editor require product activation and platform deployment licenses. These can also be acquired at our website.

For supported binary releases and to acquire product activation keys or platform deployment licenses please visit: http://www.AtomicGameEngine.com

Licensing Information

The Atomic Game Engine™ Runtime EULA (MIT)

The full source code to the Atomic Runtime used by end user apps, games, simulations, and visualizations is available under the permissive MIT license

The Atomic Game Engine™ Editor and Tools EULA

The full source code to the Atomic Editor and other tooling is available under the terms of the The Atomic Game Engine™ Editor and Tools EULA

Third Party Licenses

The Atomic Game Engine contains third party technology available under permissive Open Source licenses.

Building the Atomic Editor from Source

Please see Building the Atomic Editor from Source for Visual Studio 2013, XCode, and QtCreator build instructions.

Website

Visit http://www.AtomicGameEngine.com for all the latest news and downloads of the Atomic Game Engine