A snapshot of The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

#gamedev #gameengine #engine #cpp

AGE was abandoned and will not be updated, so this is not a mirror, but just a one-time copy/snapshot of the repo

Matt Benic eb089e1f2e Add some color constants 9 anos atrás
Artifacts e925c9e466 Adding Makefile 11 anos atrás
Build 9238191d31 Changes to work with TS 2.0 in the intellisense and compiler. Also turned on case sensitive "import" calls. 9 anos atrás
Data fa19e006e2 Whitespace fixes 9 anos atrás
Resources c4ea41d755 AtomicNET iOS project creation 9 anos atrás
Script eb089e1f2e Add some color constants 9 anos atrás
Source 5065d4f361 Fix whitespace 9 anos atrás
Submodules b1f0491ca8 Updating submodule 9 anos atrás
.gitignore ad41349f8f Work on AtomicNET project creation 9 anos atrás
.gitmodules 077bf03c67 Change to absolute URL on CEF3 submodule 10 anos atrás
AUTHORS.md 8ca513bd43 Update Authors with new Urho contributors 9 anos atrás
BACKERS.md 71968fb684 Updated backers.md 9 anos atrás
Build_AtomicEditor.bat 1ec8f1037e Atomic C# iOS 9 anos atrás
Build_AtomicEditor.sh 1ec8f1037e Atomic C# iOS 9 anos atrás
CMakeLists.txt 551dc40867 Add a simple build check for common error of not having submodules initialized 9 anos atrás
CMake_Makefile.sh 94c5bc2f9c Build Improvements 9 anos atrás
CMake_VS2015.bat 551dc40867 Add a simple build check for common error of not having submodules initialized 9 anos atrás
CMake_XCode.sh 22f17b6719 Build XCode project directly when using CMake_XCode.sh 9 anos atrás
CONTRIBUTING.md b8e70445c1 Update CONTRIBUTING.md 10 anos atrás
CONTRIBUTION_LICENSE.md d0fa700fad Adding missing CONTRIBUTION_LICENSE.md 9 anos atrás
LICENSE.md d4aae88010 Add ATOMIC_PLATFORM_DESKTOP define, remove crunch sources and replace with lib squish (2.4 megs of source vs 129kb and much cleaner build), WIP conversion 10 anos atrás
README.md 8f01de6d10 Fix spacing issue, redundancy 9 anos atrás

README.md

alt text ####Editor and Player Source Repository

This repository contains the full source code to the Atomic Game Engine Runtime, Atomic Editor, and other tools. The Atomic Game Engine is a cross platform authoring solution with deployment to Windows, OSX, Android, iOS, Linux, and WebGL. Games and applications can be written in JavaScript, TypeScript, C++, with C# scripting in development.

####LICENSE

The Atomic Game Engine source code is released under the permissive MIT license. Please see LICENSE.md for complete licensing information.

####Documentation and Downloads

Download the Atomic Editor

Getting Started Documentation

####Community

Atomic Q&A: https://qa.atomicgameengine.com/

Facebook Group: https://www.facebook.com/groups/AtomicGameEngine/

Gitter Chat:

####Atomic Development Fund

Atomic Backers: Please see BACKERS.md for a list of contributors to the Atomic Development Fund

####Screenshots

#####Atomic Editor

alt text

#####Atomic Examples

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#####Atomic on Mobile

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#####Atomic Build Settings

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####Looking for the Javascript and TypeScript examples?

They are over here: Javascript Examples

###Building the Atomic Editor from Source

Please see Building the Atomic Editor from Source for Visual Studio 2015, XCode, and QtCreator build instructions.