| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103 |
- //
- // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include <Atomic/Graphics/GraphicsDefs.h>
- #include "EditorComponent.h"
- namespace Atomic
- {
- class Node;
- class Zone;
- class Camera;
- class Viewport;
- class Texture2D;
- class RenderSurface;
- class RenderPath;
- class Image;
- }
- using namespace Atomic;
- namespace AtomicEditor
- {
- class CubemapGenerator : public EditorComponent
- {
- OBJECT(CubemapGenerator);
- public:
- /// Construct.
- CubemapGenerator(Context* context);
- /// Destruct.
- virtual ~CubemapGenerator();
- /// Register object factory.
- static void RegisterObject(Context* context);
- bool Render();
- int GetImageSize() const { return imageSize_; }
- void SetImageSize(int size) { imageSize_ = size; }
- protected:
- private:
- void HandleBeginFrame(StringHash eventType, VariantMap& eventData);
- void HandleEndFrame(StringHash eventType, VariantMap& eventData);
- bool InitRender();
- bool InitPaths();
- void EndRender();
- void SaveCubemapXML();
- SharedPtr<Image> GetImage(Texture2D* tex2d);
- CubeMapFace GetFaceForCycle(int cycle);
- String GetFaceName(CubeMapFace face);
- Quaternion RotationOf(CubeMapFace face);
- SharedPtr<Node> cameraNode_;
- SharedPtr<Camera> camera_;
- SharedPtr<Viewport> viewport_;
- SharedPtr<Texture2D> renderImage_;
- SharedPtr<RenderSurface> renderSurface_;
- int updateCycle_;
- int imageSize_;
- String namePrefix_;
- String outputPathAbsolute_;
- String resourcePath_;
- WeakPtr<SceneEditor3D> sceneEditor_;
- };
- }
|