BuildWindows.h 698 B

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. // LICENSE: Atomic Game Engine Editor and Tools EULA
  4. // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
  5. // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
  6. //
  7. #pragma once
  8. #include "BuildBase.h"
  9. namespace ToolCore
  10. {
  11. class Project;
  12. class BuildWindows : public BuildBase
  13. {
  14. OBJECT(BuildWindows);
  15. public:
  16. BuildWindows(Context* context, Project* project);
  17. virtual ~BuildWindows();
  18. String GetBuildSubfolder() { return "Windows-Build"; }
  19. void Build(const String& buildPath);
  20. protected:
  21. void Initialize();
  22. private:
  23. void BuildAtomicNET();
  24. };
  25. }