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- //
- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // LICENSE: Atomic Game Engine Editor and Tools EULA
- // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
- // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
- //
- #pragma once
- #include "BuildBase.h"
- namespace ToolCore
- {
- class Project;
- class BuildWindows : public BuildBase
- {
- OBJECT(BuildWindows);
- public:
- BuildWindows(Context* context, Project* project);
- virtual ~BuildWindows();
- String GetBuildSubfolder() { return "Windows-Build"; }
- void Build(const String& buildPath);
- protected:
- void Initialize();
- private:
- void BuildAtomicNET();
- };
- }
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