A snapshot of The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

#gamedev #gameengine #engine #cpp

AGE was abandoned and will not be updated, so this is not a mirror, but just a one-time copy/snapshot of the repo

Josh Engebretson f7eccbd414 Custom Section and Attribute UI 10 years ago
Artifacts e925c9e466 Adding Makefile 11 years ago
Attic fe68a5732d More build improvements 10 years ago
Build e2442a880f Fix build directory reference in GenerateVS2015.bat 10 years ago
CLI 2fcdbbcc73 Working on Atomic web player 10 years ago
Data 4378ceecc8 Fix new 3D project template 10 years ago
Licenses c34e47d85a Update LICENSE_THIRDPARTY.md 10 years ago
Resources 32ab67cf62 Multi-edit WIP 10 years ago
Script f7eccbd414 Custom Section and Attribute UI 10 years ago
Source 32ab67cf62 Multi-edit WIP 10 years ago
.gitignore fe68a5732d More build improvements 10 years ago
AUTHORS.md aa5c191aa6 Updated Authors 10 years ago
Build_AtomicEditor.bat 16cdc0496e Remove desktop shortcut upon uninstall, try user execution level, add a press to continue on windows bat files in case launched from explorer 10 years ago
Build_AtomicEditor.sh 26b88e41a4 Mac Xcode + Local Build support 10 years ago
CMakeLists.txt fe68a5732d More build improvements 10 years ago
CMake_VS2015.bat 16cdc0496e Remove desktop shortcut upon uninstall, try user execution level, add a press to continue on windows bat files in case launched from explorer 10 years ago
CMake_XCode.sh 26b88e41a4 Mac Xcode + Local Build support 10 years ago
CONTRIBUTING.md b8e70445c1 Update CONTRIBUTING.md 10 years ago
README.md 7d524c3933 Update README.md 10 years ago

README.md

####Atomic Game Engine™ Editor and Player Source Repository

Website

http://www.AtomicGameEngine.com

Looking for the Javascript examples?

They are over here: Javascript Examples

Looking for Atomic-Haxe?

It's here: Atomic-Haxe (Community Supported)

Chat

Forums

Atomic Game Engine Forums

Twitter

Follow @AtomicGEngine

alt text

This repository contains the full source code to the Atomic Game Engine Runtime, Atomic Editor, Atomic CLI, and other tools.

The source code is intended for licensees who need to customize the C++ runtime and editor. For most users, we recommend the supported binary releases available for DOWNLOAD on our website.

Custom builds of the Atomic Game Engine Editor require product activation and platform deployment licenses. These can also be acquired at our website.

For supported binary releases and to acquire product activation keys or platform deployment licenses please visit: http://www.AtomicGameEngine.com

Licensing Information

The Atomic Game Engine™ Runtime EULA (MIT)

The full source code to the Atomic Runtime used by end user apps, games, simulations, and visualizations is available under the permissive MIT license

The Atomic Game Engine™ Editor and Tools EULA

The full source code to the Atomic Editor and other tooling is available under the terms of the The Atomic Game Engine™ Editor and Tools EULA

Third Party Licenses

The Atomic Game Engine contains third party technology available under permissive Open Source licenses.

Building the Atomic Editor from Source

Please see Building the Atomic Editor from Source for Visual Studio 2013, XCode, and QtCreator build instructions.

Website

Visit http://www.AtomicGameEngine.com for all the latest news and downloads of the Atomic Game Engine