ResourceCache.cpp 33 KB

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  1. //
  2. // Copyright (c) 2008-2015 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Precompiled.h"
  23. #include "../Core/Context.h"
  24. #include "../Core/CoreEvents.h"
  25. #include "../Core/Profiler.h"
  26. #include "../Core/WorkQueue.h"
  27. #include "../IO/FileSystem.h"
  28. #include "../IO/FileWatcher.h"
  29. #include "../IO/Log.h"
  30. #include "../IO/PackageFile.h"
  31. #include "../Resource/BackgroundLoader.h"
  32. #include "../Resource/Image.h"
  33. #include "../Resource/JSONFile.h"
  34. #include "../Resource/PListFile.h"
  35. #include "../Resource/ResourceCache.h"
  36. #include "../Resource/ResourceEvents.h"
  37. #include "../Resource/XMLFile.h"
  38. #include "../DebugNew.h"
  39. namespace Atomic
  40. {
  41. static const char* checkDirs[] =
  42. {
  43. "Fonts",
  44. "Materials",
  45. "Models",
  46. "Music",
  47. "Objects",
  48. "Particle",
  49. "PostProcess",
  50. "RenderPaths",
  51. "Scenes",
  52. "Scripts",
  53. "Sounds",
  54. "Shaders",
  55. "Techniques",
  56. "Textures",
  57. "UI",
  58. 0
  59. };
  60. static const SharedPtr<Resource> noResource;
  61. ResourceCache::ResourceCache(Context* context) :
  62. Object(context),
  63. autoReloadResources_(false),
  64. returnFailedResources_(false),
  65. searchPackagesFirst_(true),
  66. isRouting_(false),
  67. finishBackgroundResourcesMs_(5)
  68. {
  69. // Register Resource library object factories
  70. RegisterResourceLibrary(context_);
  71. // Create resource background loader. Its thread will start on the first background request
  72. backgroundLoader_ = new BackgroundLoader(this);
  73. // Subscribe BeginFrame for handling directory watchers and background loaded resource finalization
  74. SubscribeToEvent(E_BEGINFRAME, HANDLER(ResourceCache, HandleBeginFrame));
  75. }
  76. ResourceCache::~ResourceCache()
  77. {
  78. // Shut down the background loader first
  79. backgroundLoader_.Reset();
  80. }
  81. bool ResourceCache::AddResourceDir(const String& pathName, unsigned priority)
  82. {
  83. MutexLock lock(resourceMutex_);
  84. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  85. if (!fileSystem || !fileSystem->DirExists(pathName))
  86. {
  87. LOGERROR("Could not open directory " + pathName);
  88. return false;
  89. }
  90. // Convert path to absolute
  91. String fixedPath = SanitateResourceDirName(pathName);
  92. // Check that the same path does not already exist
  93. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  94. {
  95. if (!resourceDirs_[i].Compare(fixedPath, false))
  96. return true;
  97. }
  98. if (priority < resourceDirs_.Size())
  99. resourceDirs_.Insert(priority, fixedPath);
  100. else
  101. resourceDirs_.Push(fixedPath);
  102. // If resource auto-reloading active, create a file watcher for the directory
  103. if (autoReloadResources_)
  104. {
  105. SharedPtr<FileWatcher> watcher(new FileWatcher(context_));
  106. watcher->StartWatching(fixedPath, true);
  107. fileWatchers_.Push(watcher);
  108. }
  109. LOGINFO("Added resource path " + fixedPath);
  110. return true;
  111. }
  112. bool ResourceCache::AddPackageFile(PackageFile* package, unsigned priority)
  113. {
  114. MutexLock lock(resourceMutex_);
  115. // Do not add packages that failed to load
  116. if (!package || !package->GetNumFiles())
  117. return false;
  118. if (priority < packages_.Size())
  119. packages_.Insert(priority, SharedPtr<PackageFile>(package));
  120. else
  121. packages_.Push(SharedPtr<PackageFile>(package));
  122. LOGINFO("Added resource package " + package->GetName());
  123. return true;
  124. }
  125. bool ResourceCache::AddPackageFile(const String& fileName, unsigned priority)
  126. {
  127. SharedPtr<PackageFile> package(new PackageFile(context_));
  128. return package->Open(fileName) && AddPackageFile(package);
  129. }
  130. bool ResourceCache::AddManualResource(Resource* resource)
  131. {
  132. if (!resource)
  133. {
  134. LOGERROR("Null manual resource");
  135. return false;
  136. }
  137. const String& name = resource->GetName();
  138. if (name.Empty())
  139. {
  140. LOGERROR("Manual resource with empty name, can not add");
  141. return false;
  142. }
  143. resource->ResetUseTimer();
  144. resourceGroups_[resource->GetType()].resources_[resource->GetNameHash()] = resource;
  145. UpdateResourceGroup(resource->GetType());
  146. return true;
  147. }
  148. void ResourceCache::RemoveResourceDir(const String& pathName)
  149. {
  150. MutexLock lock(resourceMutex_);
  151. String fixedPath = SanitateResourceDirName(pathName);
  152. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  153. {
  154. if (!resourceDirs_[i].Compare(fixedPath, false))
  155. {
  156. resourceDirs_.Erase(i);
  157. // Remove the filewatcher with the matching path
  158. for (unsigned j = 0; j < fileWatchers_.Size(); ++j)
  159. {
  160. if (!fileWatchers_[j]->GetPath().Compare(fixedPath, false))
  161. {
  162. fileWatchers_.Erase(j);
  163. break;
  164. }
  165. }
  166. LOGINFO("Removed resource path " + fixedPath);
  167. return;
  168. }
  169. }
  170. }
  171. void ResourceCache::RemovePackageFile(PackageFile* package, bool releaseResources, bool forceRelease)
  172. {
  173. MutexLock lock(resourceMutex_);
  174. for (Vector<SharedPtr<PackageFile> >::Iterator i = packages_.Begin(); i != packages_.End(); ++i)
  175. {
  176. if (*i == package)
  177. {
  178. if (releaseResources)
  179. ReleasePackageResources(*i, forceRelease);
  180. LOGINFO("Removed resource package " + (*i)->GetName());
  181. packages_.Erase(i);
  182. return;
  183. }
  184. }
  185. }
  186. void ResourceCache::RemovePackageFile(const String& fileName, bool releaseResources, bool forceRelease)
  187. {
  188. MutexLock lock(resourceMutex_);
  189. // Compare the name and extension only, not the path
  190. String fileNameNoPath = GetFileNameAndExtension(fileName);
  191. for (Vector<SharedPtr<PackageFile> >::Iterator i = packages_.Begin(); i != packages_.End(); ++i)
  192. {
  193. if (!GetFileNameAndExtension((*i)->GetName()).Compare(fileNameNoPath, false))
  194. {
  195. if (releaseResources)
  196. ReleasePackageResources(*i, forceRelease);
  197. LOGINFO("Removed resource package " + (*i)->GetName());
  198. packages_.Erase(i);
  199. return;
  200. }
  201. }
  202. }
  203. void ResourceCache::ReleaseResource(StringHash type, const String& name, bool force)
  204. {
  205. StringHash nameHash(name);
  206. const SharedPtr<Resource>& existingRes = FindResource(type, nameHash);
  207. if (!existingRes)
  208. return;
  209. // If other references exist, do not release, unless forced
  210. if ((existingRes.Refs() == 1 && existingRes.WeakRefs() == 0) || force)
  211. {
  212. resourceGroups_[type].resources_.Erase(nameHash);
  213. UpdateResourceGroup(type);
  214. }
  215. }
  216. void ResourceCache::ReleaseResources(StringHash type, bool force)
  217. {
  218. bool released = false;
  219. HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  220. if (i != resourceGroups_.End())
  221. {
  222. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  223. j != i->second_.resources_.End();)
  224. {
  225. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  226. // If other references exist, do not release, unless forced
  227. if ((current->second_.Refs() == 1 && current->second_.WeakRefs() == 0) || force)
  228. {
  229. i->second_.resources_.Erase(current);
  230. released = true;
  231. }
  232. }
  233. }
  234. if (released)
  235. UpdateResourceGroup(type);
  236. }
  237. void ResourceCache::ReleaseResources(StringHash type, const String& partialName, bool force)
  238. {
  239. bool released = false;
  240. HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  241. if (i != resourceGroups_.End())
  242. {
  243. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  244. j != i->second_.resources_.End();)
  245. {
  246. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  247. if (current->second_->GetName().Contains(partialName))
  248. {
  249. // If other references exist, do not release, unless forced
  250. if ((current->second_.Refs() == 1 && current->second_.WeakRefs() == 0) || force)
  251. {
  252. i->second_.resources_.Erase(current);
  253. released = true;
  254. }
  255. }
  256. }
  257. }
  258. if (released)
  259. UpdateResourceGroup(type);
  260. }
  261. void ResourceCache::ReleaseResources(const String& partialName, bool force)
  262. {
  263. // Some resources refer to others, like materials to textures. Release twice to ensure these get released.
  264. // This is not necessary if forcing release
  265. unsigned repeat = force ? 1 : 2;
  266. while (repeat--)
  267. {
  268. for (HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin(); i != resourceGroups_.End(); ++i)
  269. {
  270. bool released = false;
  271. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  272. j != i->second_.resources_.End();)
  273. {
  274. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  275. if (current->second_->GetName().Contains(partialName))
  276. {
  277. // If other references exist, do not release, unless forced
  278. if ((current->second_.Refs() == 1 && current->second_.WeakRefs() == 0) || force)
  279. {
  280. i->second_.resources_.Erase(current);
  281. released = true;
  282. }
  283. }
  284. }
  285. if (released)
  286. UpdateResourceGroup(i->first_);
  287. }
  288. }
  289. }
  290. void ResourceCache::ReleaseAllResources(bool force)
  291. {
  292. unsigned repeat = force ? 1 : 2;
  293. while (repeat--)
  294. {
  295. for (HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin();
  296. i != resourceGroups_.End(); ++i)
  297. {
  298. bool released = false;
  299. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  300. j != i->second_.resources_.End();)
  301. {
  302. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  303. // If other references exist, do not release, unless forced
  304. if ((current->second_.Refs() == 1 && current->second_.WeakRefs() == 0) || force)
  305. {
  306. i->second_.resources_.Erase(current);
  307. released = true;
  308. }
  309. }
  310. if (released)
  311. UpdateResourceGroup(i->first_);
  312. }
  313. }
  314. }
  315. bool ResourceCache::ReloadResource(Resource* resource)
  316. {
  317. if (!resource)
  318. return false;
  319. resource->SendEvent(E_RELOADSTARTED);
  320. bool success = false;
  321. SharedPtr<File> file = GetFile(resource->GetName());
  322. if (file)
  323. success = resource->Load(*(file.Get()));
  324. if (success)
  325. {
  326. resource->ResetUseTimer();
  327. UpdateResourceGroup(resource->GetType());
  328. resource->SendEvent(E_RELOADFINISHED);
  329. return true;
  330. }
  331. // If reloading failed, do not remove the resource from cache, to allow for a new live edit to
  332. // attempt loading again
  333. resource->SendEvent(E_RELOADFAILED);
  334. return false;
  335. }
  336. void ResourceCache::ReloadResourceWithDependencies(const String& fileName)
  337. {
  338. StringHash fileNameHash(fileName);
  339. // If the filename is a resource we keep track of, reload it
  340. const SharedPtr<Resource>& resource = FindResource(fileNameHash);
  341. if (resource)
  342. {
  343. LOGDEBUG("Reloading changed resource " + fileName);
  344. ReloadResource(resource);
  345. }
  346. // Always perform dependency resource check for resource loaded from XML file as it could be used in inheritance
  347. if (!resource || GetExtension(resource->GetName()) == ".xml")
  348. {
  349. // Check if this is a dependency resource, reload dependents
  350. HashMap<StringHash, HashSet<StringHash> >::ConstIterator j = dependentResources_.Find(fileNameHash);
  351. if (j != dependentResources_.End())
  352. {
  353. // Reloading a resource may modify the dependency tracking structure. Therefore collect the
  354. // resources we need to reload first
  355. Vector<SharedPtr<Resource> > dependents;
  356. dependents.Reserve(j->second_.Size());
  357. for (HashSet<StringHash>::ConstIterator k = j->second_.Begin(); k != j->second_.End(); ++k)
  358. {
  359. const SharedPtr<Resource>& dependent = FindResource(*k);
  360. if (dependent)
  361. dependents.Push(dependent);
  362. }
  363. for (unsigned k = 0; k < dependents.Size(); ++k)
  364. {
  365. LOGDEBUG("Reloading resource " + dependents[k]->GetName() + " depending on " + fileName);
  366. ReloadResource(dependents[k]);
  367. }
  368. }
  369. }
  370. }
  371. void ResourceCache::SetMemoryBudget(StringHash type, unsigned budget)
  372. {
  373. resourceGroups_[type].memoryBudget_ = budget;
  374. }
  375. void ResourceCache::SetAutoReloadResources(bool enable)
  376. {
  377. if (enable != autoReloadResources_)
  378. {
  379. if (enable)
  380. {
  381. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  382. {
  383. SharedPtr<FileWatcher> watcher(new FileWatcher(context_));
  384. watcher->StartWatching(resourceDirs_[i], true);
  385. fileWatchers_.Push(watcher);
  386. }
  387. }
  388. else
  389. fileWatchers_.Clear();
  390. autoReloadResources_ = enable;
  391. }
  392. }
  393. void ResourceCache::AddResourceRouter(ResourceRouter* router, bool addAsFirst)
  394. {
  395. // Check for duplicate
  396. for (unsigned i = 0; i < resourceRouters_.Size(); ++i)
  397. {
  398. if (resourceRouters_[i] == router)
  399. return;
  400. }
  401. if (addAsFirst)
  402. resourceRouters_.Insert(0, SharedPtr<ResourceRouter>(router));
  403. else
  404. resourceRouters_.Push(SharedPtr<ResourceRouter>(router));
  405. }
  406. void ResourceCache::RemoveResourceRouter(ResourceRouter* router)
  407. {
  408. for (unsigned i = 0; i < resourceRouters_.Size(); ++i)
  409. {
  410. if (resourceRouters_[i] == router)
  411. {
  412. resourceRouters_.Erase(i);
  413. return;
  414. }
  415. }
  416. }
  417. SharedPtr<File> ResourceCache::GetFile(const String& nameIn, bool sendEventOnFailure)
  418. {
  419. MutexLock lock(resourceMutex_);
  420. String name = SanitateResourceName(nameIn);
  421. if (!isRouting_)
  422. {
  423. isRouting_ = true;
  424. for (unsigned i = 0; i < resourceRouters_.Size(); ++i)
  425. resourceRouters_[i]->Route(name, RESOURCE_GETFILE);
  426. isRouting_ = false;
  427. }
  428. if (name.Length())
  429. {
  430. File* file = 0;
  431. if (searchPackagesFirst_)
  432. {
  433. file = SearchPackages(name);
  434. if (!file)
  435. file = SearchResourceDirs(name);
  436. }
  437. else
  438. {
  439. file = SearchResourceDirs(name);
  440. if (!file)
  441. file = SearchPackages(name);
  442. }
  443. if (file)
  444. return SharedPtr<File>(file);
  445. }
  446. if (sendEventOnFailure)
  447. {
  448. if (resourceRouters_.Size() && name.Empty() && !nameIn.Empty())
  449. LOGERROR("Resource request " + nameIn + " was blocked");
  450. else
  451. LOGERROR("Could not find resource " + name);
  452. if (Thread::IsMainThread())
  453. {
  454. using namespace ResourceNotFound;
  455. VariantMap& eventData = GetEventDataMap();
  456. eventData[P_RESOURCENAME] = name.Length() ? name : nameIn;
  457. SendEvent(E_RESOURCENOTFOUND, eventData);
  458. }
  459. }
  460. return SharedPtr<File>();
  461. }
  462. Resource* ResourceCache::GetExistingResource(StringHash type, const String& nameIn)
  463. {
  464. String name = SanitateResourceName(nameIn);
  465. if (!Thread::IsMainThread())
  466. {
  467. LOGERROR("Attempted to get resource " + name + " from outside the main thread");
  468. return 0;
  469. }
  470. // If empty name, return null pointer immediately
  471. if (name.Empty())
  472. return 0;
  473. StringHash nameHash(name);
  474. const SharedPtr<Resource>& existing = FindResource(type, nameHash);
  475. return existing;
  476. }
  477. Resource* ResourceCache::GetResource(StringHash type, const String& nameIn, bool sendEventOnFailure)
  478. {
  479. String name = SanitateResourceName(nameIn);
  480. if (!Thread::IsMainThread())
  481. {
  482. LOGERROR("Attempted to get resource " + name + " from outside the main thread");
  483. return 0;
  484. }
  485. // If empty name, return null pointer immediately
  486. if (name.Empty())
  487. return 0;
  488. StringHash nameHash(name);
  489. // Check if the resource is being background loaded but is now needed immediately
  490. backgroundLoader_->WaitForResource(type, nameHash);
  491. const SharedPtr<Resource>& existing = FindResource(type, nameHash);
  492. if (existing)
  493. return existing;
  494. SharedPtr<Resource> resource;
  495. // Make sure the pointer is non-null and is a Resource subclass
  496. resource = DynamicCast<Resource>(context_->CreateObject(type));
  497. if (!resource)
  498. {
  499. LOGERROR("Could not load unknown resource type " + String(type));
  500. if (sendEventOnFailure)
  501. {
  502. using namespace UnknownResourceType;
  503. VariantMap& eventData = GetEventDataMap();
  504. eventData[P_RESOURCETYPE] = type;
  505. SendEvent(E_UNKNOWNRESOURCETYPE, eventData);
  506. }
  507. return 0;
  508. }
  509. // Attempt to load the resource
  510. SharedPtr<File> file = GetFile(name, sendEventOnFailure);
  511. if (!file)
  512. return 0; // Error is already logged
  513. LOGDEBUG("Loading resource " + name);
  514. resource->SetName(name);
  515. if (!resource->Load(*(file.Get())))
  516. {
  517. // Error should already been logged by corresponding resource descendant class
  518. if (sendEventOnFailure)
  519. {
  520. using namespace LoadFailed;
  521. VariantMap& eventData = GetEventDataMap();
  522. eventData[P_RESOURCENAME] = name;
  523. SendEvent(E_LOADFAILED, eventData);
  524. }
  525. if (!returnFailedResources_)
  526. return 0;
  527. }
  528. // Store to cache
  529. resource->ResetUseTimer();
  530. resourceGroups_[type].resources_[nameHash] = resource;
  531. UpdateResourceGroup(type);
  532. return resource;
  533. }
  534. bool ResourceCache::BackgroundLoadResource(StringHash type, const String& nameIn, bool sendEventOnFailure, Resource* caller)
  535. {
  536. // If empty name, fail immediately
  537. String name = SanitateResourceName(nameIn);
  538. if (name.Empty())
  539. return false;
  540. // First check if already exists as a loaded resource
  541. StringHash nameHash(name);
  542. if (FindResource(type, nameHash) != noResource)
  543. return false;
  544. return backgroundLoader_->QueueResource(type, name, sendEventOnFailure, caller);
  545. }
  546. SharedPtr<Resource> ResourceCache::GetTempResource(StringHash type, const String& nameIn, bool sendEventOnFailure)
  547. {
  548. String name = SanitateResourceName(nameIn);
  549. // If empty name, return null pointer immediately
  550. if (name.Empty())
  551. return SharedPtr<Resource>();
  552. SharedPtr<Resource> resource;
  553. // Make sure the pointer is non-null and is a Resource subclass
  554. resource = DynamicCast<Resource>(context_->CreateObject(type));
  555. if (!resource)
  556. {
  557. LOGERROR("Could not load unknown resource type " + String(type));
  558. if (sendEventOnFailure)
  559. {
  560. using namespace UnknownResourceType;
  561. VariantMap& eventData = GetEventDataMap();
  562. eventData[P_RESOURCETYPE] = type;
  563. SendEvent(E_UNKNOWNRESOURCETYPE, eventData);
  564. }
  565. return SharedPtr<Resource>();
  566. }
  567. // Attempt to load the resource
  568. SharedPtr<File> file = GetFile(name, sendEventOnFailure);
  569. if (!file)
  570. return SharedPtr<Resource>(); // Error is already logged
  571. LOGDEBUG("Loading temporary resource " + name);
  572. resource->SetName(file->GetName());
  573. if (!resource->Load(*(file.Get())))
  574. {
  575. // Error should already been logged by corresponding resource descendant class
  576. if (sendEventOnFailure)
  577. {
  578. using namespace LoadFailed;
  579. VariantMap& eventData = GetEventDataMap();
  580. eventData[P_RESOURCENAME] = name;
  581. SendEvent(E_LOADFAILED, eventData);
  582. }
  583. return SharedPtr<Resource>();
  584. }
  585. return resource;
  586. }
  587. unsigned ResourceCache::GetNumBackgroundLoadResources() const
  588. {
  589. return backgroundLoader_->GetNumQueuedResources();
  590. }
  591. void ResourceCache::GetResources(PODVector<Resource*>& result, StringHash type) const
  592. {
  593. result.Clear();
  594. HashMap<StringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  595. if (i != resourceGroups_.End())
  596. {
  597. for (HashMap<StringHash, SharedPtr<Resource> >::ConstIterator j = i->second_.resources_.Begin();
  598. j != i->second_.resources_.End(); ++j)
  599. result.Push(j->second_);
  600. }
  601. }
  602. bool ResourceCache::Exists(const String& nameIn) const
  603. {
  604. MutexLock lock(resourceMutex_);
  605. String name = SanitateResourceName(nameIn);
  606. if (!isRouting_)
  607. {
  608. isRouting_ = true;
  609. for (unsigned i = 0; i < resourceRouters_.Size(); ++i)
  610. resourceRouters_[i]->Route(name, RESOURCE_CHECKEXISTS);
  611. isRouting_ = false;
  612. }
  613. if (name.Empty())
  614. return false;
  615. for (unsigned i = 0; i < packages_.Size(); ++i)
  616. {
  617. if (packages_[i]->Exists(name))
  618. return true;
  619. }
  620. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  621. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  622. {
  623. if (fileSystem->FileExists(resourceDirs_[i] + name))
  624. return true;
  625. }
  626. // Fallback using absolute path
  627. return fileSystem->FileExists(name);
  628. }
  629. unsigned ResourceCache::GetMemoryBudget(StringHash type) const
  630. {
  631. HashMap<StringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  632. return i != resourceGroups_.End() ? i->second_.memoryBudget_ : 0;
  633. }
  634. unsigned ResourceCache::GetMemoryUse(StringHash type) const
  635. {
  636. HashMap<StringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  637. return i != resourceGroups_.End() ? i->second_.memoryUse_ : 0;
  638. }
  639. unsigned ResourceCache::GetTotalMemoryUse() const
  640. {
  641. unsigned total = 0;
  642. for (HashMap<StringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Begin(); i != resourceGroups_.End(); ++i)
  643. total += i->second_.memoryUse_;
  644. return total;
  645. }
  646. String ResourceCache::GetResourceFileName(const String& name) const
  647. {
  648. MutexLock lock(resourceMutex_);
  649. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  650. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  651. {
  652. if (fileSystem->FileExists(resourceDirs_[i] + name))
  653. return resourceDirs_[i] + name;
  654. }
  655. return String();
  656. }
  657. ResourceRouter* ResourceCache::GetResourceRouter(unsigned index) const
  658. {
  659. return index < resourceRouters_.Size() ? resourceRouters_[index] : (ResourceRouter*)0;
  660. }
  661. String ResourceCache::GetPreferredResourceDir(const String& path) const
  662. {
  663. String fixedPath = AddTrailingSlash(path);
  664. bool pathHasKnownDirs = false;
  665. bool parentHasKnownDirs = false;
  666. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  667. for (unsigned i = 0; checkDirs[i] != 0; ++i)
  668. {
  669. if (fileSystem->DirExists(fixedPath + checkDirs[i]))
  670. {
  671. pathHasKnownDirs = true;
  672. break;
  673. }
  674. }
  675. if (!pathHasKnownDirs)
  676. {
  677. String parentPath = GetParentPath(fixedPath);
  678. for (unsigned i = 0; checkDirs[i] != 0; ++i)
  679. {
  680. if (fileSystem->DirExists(parentPath + checkDirs[i]))
  681. {
  682. parentHasKnownDirs = true;
  683. break;
  684. }
  685. }
  686. // If path does not have known subdirectories, but the parent path has, use the parent instead
  687. if (parentHasKnownDirs)
  688. fixedPath = parentPath;
  689. }
  690. return fixedPath;
  691. }
  692. String ResourceCache::SanitateResourceName(const String& nameIn) const
  693. {
  694. // Sanitate unsupported constructs from the resource name
  695. String name = GetInternalPath(nameIn);
  696. name.Replace("../", "");
  697. name.Replace("./", "");
  698. // If the path refers to one of the resource directories, normalize the resource name
  699. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  700. if (resourceDirs_.Size())
  701. {
  702. String namePath = GetPath(name);
  703. String exePath = fileSystem->GetProgramDir();
  704. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  705. {
  706. String relativeResourcePath = resourceDirs_[i];
  707. if (relativeResourcePath.StartsWith(exePath))
  708. relativeResourcePath = relativeResourcePath.Substring(exePath.Length());
  709. if (namePath.StartsWith(resourceDirs_[i], false))
  710. namePath = namePath.Substring(resourceDirs_[i].Length());
  711. else if (namePath.StartsWith(relativeResourcePath, false))
  712. namePath = namePath.Substring(relativeResourcePath.Length());
  713. }
  714. name = namePath + GetFileNameAndExtension(name);
  715. }
  716. return name.Trimmed();
  717. }
  718. String ResourceCache::SanitateResourceDirName(const String& nameIn) const
  719. {
  720. String fixedPath = AddTrailingSlash(nameIn);
  721. if (!IsAbsolutePath(fixedPath))
  722. fixedPath = GetSubsystem<FileSystem>()->GetCurrentDir() + fixedPath;
  723. // Sanitate away /./ construct
  724. fixedPath.Replace("/./", "/");
  725. return fixedPath.Trimmed();
  726. }
  727. void ResourceCache::StoreResourceDependency(Resource* resource, const String& dependency)
  728. {
  729. // If resource reloading is not on, do not create the dependency data structure (saves memory)
  730. if (!resource || !autoReloadResources_)
  731. return;
  732. MutexLock lock(resourceMutex_);
  733. StringHash nameHash(resource->GetName());
  734. HashSet<StringHash>& dependents = dependentResources_[dependency];
  735. dependents.Insert(nameHash);
  736. }
  737. void ResourceCache::ResetDependencies(Resource* resource)
  738. {
  739. if (!resource || !autoReloadResources_)
  740. return;
  741. MutexLock lock(resourceMutex_);
  742. StringHash nameHash(resource->GetName());
  743. for (HashMap<StringHash, HashSet<StringHash> >::Iterator i = dependentResources_.Begin(); i != dependentResources_.End();)
  744. {
  745. HashSet<StringHash>& dependents = i->second_;
  746. dependents.Erase(nameHash);
  747. if (dependents.Empty())
  748. i = dependentResources_.Erase(i);
  749. else
  750. ++i;
  751. }
  752. }
  753. const SharedPtr<Resource>& ResourceCache::FindResource(StringHash type, StringHash nameHash)
  754. {
  755. MutexLock lock(resourceMutex_);
  756. HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  757. if (i == resourceGroups_.End())
  758. return noResource;
  759. HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Find(nameHash);
  760. if (j == i->second_.resources_.End())
  761. return noResource;
  762. return j->second_;
  763. }
  764. const SharedPtr<Resource>& ResourceCache::FindResource(StringHash nameHash)
  765. {
  766. MutexLock lock(resourceMutex_);
  767. for (HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin(); i != resourceGroups_.End(); ++i)
  768. {
  769. HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Find(nameHash);
  770. if (j != i->second_.resources_.End())
  771. return j->second_;
  772. }
  773. return noResource;
  774. }
  775. void ResourceCache::ReleasePackageResources(PackageFile* package, bool force)
  776. {
  777. HashSet<StringHash> affectedGroups;
  778. const HashMap<String, PackageEntry>& entries = package->GetEntries();
  779. for (HashMap<String, PackageEntry>::ConstIterator i = entries.Begin(); i != entries.End(); ++i)
  780. {
  781. StringHash nameHash(i->first_);
  782. // We do not know the actual resource type, so search all type containers
  783. for (HashMap<StringHash, ResourceGroup>::Iterator j = resourceGroups_.Begin(); j != resourceGroups_.End(); ++j)
  784. {
  785. HashMap<StringHash, SharedPtr<Resource> >::Iterator k = j->second_.resources_.Find(nameHash);
  786. if (k != j->second_.resources_.End())
  787. {
  788. // If other references exist, do not release, unless forced
  789. if ((k->second_.Refs() == 1 && k->second_.WeakRefs() == 0) || force)
  790. {
  791. j->second_.resources_.Erase(k);
  792. affectedGroups.Insert(j->first_);
  793. }
  794. break;
  795. }
  796. }
  797. }
  798. for (HashSet<StringHash>::Iterator i = affectedGroups.Begin(); i != affectedGroups.End(); ++i)
  799. UpdateResourceGroup(*i);
  800. }
  801. void ResourceCache::UpdateResourceGroup(StringHash type)
  802. {
  803. HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  804. if (i == resourceGroups_.End())
  805. return;
  806. for (;;)
  807. {
  808. unsigned totalSize = 0;
  809. unsigned oldestTimer = 0;
  810. HashMap<StringHash, SharedPtr<Resource> >::Iterator oldestResource = i->second_.resources_.End();
  811. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  812. j != i->second_.resources_.End(); ++j)
  813. {
  814. totalSize += j->second_->GetMemoryUse();
  815. unsigned useTimer = j->second_->GetUseTimer();
  816. if (useTimer > oldestTimer)
  817. {
  818. oldestTimer = useTimer;
  819. oldestResource = j;
  820. }
  821. }
  822. i->second_.memoryUse_ = totalSize;
  823. // If memory budget defined and is exceeded, remove the oldest resource and loop again
  824. // (resources in use always return a zero timer and can not be removed)
  825. if (i->second_.memoryBudget_ && i->second_.memoryUse_ > i->second_.memoryBudget_ &&
  826. oldestResource != i->second_.resources_.End())
  827. {
  828. LOGDEBUG("Resource group " + oldestResource->second_->GetTypeName() + " over memory budget, releasing resource " +
  829. oldestResource->second_->GetName());
  830. i->second_.resources_.Erase(oldestResource);
  831. }
  832. else
  833. break;
  834. }
  835. }
  836. void ResourceCache::HandleBeginFrame(StringHash eventType, VariantMap& eventData)
  837. {
  838. for (unsigned i = 0; i < fileWatchers_.Size(); ++i)
  839. {
  840. String fileName;
  841. while (fileWatchers_[i]->GetNextChange(fileName))
  842. {
  843. ReloadResourceWithDependencies(fileName);
  844. // Finally send a general file changed event even if the file was not a tracked resource
  845. using namespace FileChanged;
  846. VariantMap& eventData = GetEventDataMap();
  847. eventData[P_FILENAME] = fileWatchers_[i]->GetPath() + fileName;
  848. eventData[P_RESOURCENAME] = fileName;
  849. SendEvent(E_FILECHANGED, eventData);
  850. }
  851. }
  852. // Check for background loaded resources that can be finished
  853. {
  854. PROFILE(FinishBackgroundResources);
  855. backgroundLoader_->FinishResources(finishBackgroundResourcesMs_);
  856. }
  857. }
  858. File* ResourceCache::SearchResourceDirs(const String& nameIn)
  859. {
  860. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  861. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  862. {
  863. if (fileSystem->FileExists(resourceDirs_[i] + nameIn))
  864. {
  865. // Construct the file first with full path, then rename it to not contain the resource path,
  866. // so that the file's name can be used in further GetFile() calls (for example over the network)
  867. File* file(new File(context_, resourceDirs_[i] + nameIn));
  868. file->SetName(nameIn);
  869. return file;
  870. }
  871. }
  872. // Fallback using absolute path
  873. if (fileSystem->FileExists(nameIn))
  874. return new File(context_, nameIn);
  875. return 0;
  876. }
  877. File* ResourceCache::SearchPackages(const String& nameIn)
  878. {
  879. for (unsigned i = 0; i < packages_.Size(); ++i)
  880. {
  881. if (packages_[i]->Exists(nameIn))
  882. return new File(context_, packages_[i], nameIn);
  883. }
  884. return 0;
  885. }
  886. void RegisterResourceLibrary(Context* context)
  887. {
  888. Image::RegisterObject(context);
  889. JSONFile::RegisterObject(context);
  890. PListFile::RegisterObject(context);
  891. XMLFile::RegisterObject(context);
  892. }
  893. }