Gareth Fouche 991c2ffd6c Fixes to the LitSolid shader to ensure that lights that don't have "cast shadows" enabled don't contribute their lighting value to the lighting calculation for lightmapped objects, and made sure that the environment map is shaded by the lightmap properly, if both are used. 10 vuotta sitten
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Atomic2D.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
AutoExposure.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
Basic.hlsl 5b7a672d26 Updates 10 vuotta sitten
Bloom.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
BloomHDR.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
Blur.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
ClearFramebuffer.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
ColorCorrection.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
CopyFramebuffer.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
DeferredLight.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
Depth.hlsl 5b7a672d26 Updates 10 vuotta sitten
FXAA2.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
FXAA3.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
Fog.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
GammaCorrection.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
GreyScale.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
Light2D.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
Lighting.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
LitParticle.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
LitSolid.hlsl 991c2ffd6c Fixes to the LitSolid shader to ensure that lights that don't have "cast shadows" enabled don't contribute their lighting value to the lighting calculation for lightmapped objects, and made sure that the environment map is shaded by the lightmap properly, if both are used. 10 vuotta sitten
PostProcess.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
PrepassLight.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
ProcSky.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
Samplers.hlsl 5b7a672d26 Updates 10 vuotta sitten
ScreenPos.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
Shadow.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
Shadow2D.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
Skybox.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
Stencil.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
TerrainBlend.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
Text.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
Tonemap.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
Transform.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
Uniforms.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
Unlit.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
Vegetation.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
VegetationDepth.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
VegetationShadow.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten
Water.hlsl 1d11c9a6c8 Reorganizing resources 10 vuotta sitten