| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061 |
- #include <Atomic/Resource/ResourceCache.h>
- #include <Atomic/Resource/Image.h>
- #include "Asset.h"
- #include "AssetDatabase.h"
- #include "PrefabImporter.h"
- namespace ToolCore
- {
- PrefabImporter::PrefabImporter(Context* context) : AssetImporter(context)
- {
- requiresCacheFile_ = false;
- }
- PrefabImporter::~PrefabImporter()
- {
- }
- void PrefabImporter::SetDefaults()
- {
- AssetImporter::SetDefaults();
- }
- bool PrefabImporter::Import(const String& guid)
- {
- AssetDatabase* db = GetSubsystem<AssetDatabase>();
- Asset* asset = db->GetAssetByGUID(guid);
- if (!asset)
- return false;
- ResourceCache* cache = GetSubsystem<ResourceCache>();
- return true;
- }
- bool PrefabImporter::LoadSettingsInternal()
- {
- if (!AssetImporter::LoadSettingsInternal())
- return false;
- JSONValue import = jsonRoot_.GetChild("PrefabImporter", JSON_OBJECT);
- return true;
- }
- bool PrefabImporter::SaveSettingsInternal()
- {
- if (!AssetImporter::SaveSettingsInternal())
- return false;
- JSONValue import = jsonRoot_.CreateChild("PrefabImporter");
- return true;
- }
- }
|