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- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // Please see LICENSE.md in repository root for license information
- // https://github.com/AtomicGameEngine/AtomicGameEngine
- #include "AtomicEditor.h"
- #include <Atomic/UI/UI.h>
- #include <Atomic/IO/Log.h>
- #include "UIPlayerWidget.h"
- using namespace tb;
- namespace AtomicEditor
- {
- PlayerWidget::PlayerWidget(Context* context) :
- AEWidget(context)
- {
- UI* tbui = GetSubsystem<UI>();
- tbui->LoadResourceFile(delegate_, "AtomicEditor/editor/ui/playerwidget.tb.txt");
- }
- PlayerWidget::~PlayerWidget()
- {
- }
- bool PlayerWidget::OnEvent(const TBWidgetEvent &ev)
- {
- return false;
- }
- }
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