editor.ts 1.6 KB

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  1. //
  2. // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. // Instantiate the editor
  23. //let editor = ace.edit("editor");
  24. let editor: monaco.editor.IStandaloneCodeEditor;
  25. // and set some default options
  26. /*
  27. editor.setOptions({
  28. enableBasicAutocompletion: true,
  29. enableSnippets: true,
  30. enableLiveAutocompletion: true,
  31. theme: "ace/theme/monokai"
  32. });
  33. */
  34. export function getInternalEditor(): monaco.editor.IStandaloneCodeEditor {
  35. return editor;
  36. }
  37. export function setInternalEditor(editorInstance: monaco.editor.IStandaloneCodeEditor) {
  38. editor = editorInstance;
  39. }