D3D9GraphicsImpl.cpp 2.1 KB

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  1. //
  2. // Copyright (c) 2008-2017 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../../Precompiled.h"
  23. #include "../../Graphics/Graphics.h"
  24. #include "../../Graphics/GraphicsImpl.h"
  25. #include "../../DebugNew.h"
  26. namespace Atomic
  27. {
  28. GraphicsImpl::GraphicsImpl() :
  29. interface_(0),
  30. device_(0),
  31. defaultColorSurface_(0),
  32. defaultDepthStencilSurface_(0),
  33. frameQuery_(0),
  34. adapter_(D3DADAPTER_DEFAULT),
  35. deviceType_(D3DDEVTYPE_HAL),
  36. shaderProgram_(0),
  37. deviceLost_(false),
  38. queryIssued_(false)
  39. {
  40. memset(&presentParams_, 0, sizeof presentParams_);
  41. }
  42. bool GraphicsImpl::CheckFormatSupport(D3DFORMAT format, DWORD usage, D3DRESOURCETYPE type)
  43. {
  44. return interface_ ? SUCCEEDED(interface_->CheckDeviceFormat(adapter_, deviceType_, D3DFMT_X8R8G8B8, usage, type, format)) :
  45. false;
  46. }
  47. bool GraphicsImpl::CheckMultiSampleSupport(D3DFORMAT format, int level)
  48. {
  49. return interface_ ? SUCCEEDED(interface_->CheckDeviceMultiSampleType(adapter_, deviceType_, format, FALSE,
  50. (D3DMULTISAMPLE_TYPE)level, NULL)) : false;
  51. }
  52. }