FindZLIB.cmake 292 B

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  1. # Spicific to Atomic Game Engine
  2. # Assimp includes zlib
  3. set(ZLIB_FOUND 1 CACHE INTERNAL "ZLib Found")
  4. set(ZLIB_INCLUDE_DIR "${zlib_SOURCE_DIR}" CACHE INTERNAL "ZLib include")
  5. set(ZLIB_LIBRARIES zlib CACHE INTERNAL "ZLib target")
  6. mark_as_advanced(ZLIB_FOUND ZLIB_INCLUDE_DIR ZLIB_LIBRARIES)