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- //
- // Copyright (c) 2008-2017 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "../Precompiled.h"
- #include "../Graphics/Camera.h"
- #include "../Graphics/Graphics.h"
- #include "../Graphics/GraphicsImpl.h"
- #include "../Graphics/Renderer.h"
- #include "../Graphics/RenderSurface.h"
- #include "../Graphics/Texture.h"
- #include "../DebugNew.h"
- namespace Atomic
- {
- RenderSurface::~RenderSurface()
- {
- // ATOMIC BEGIN
- // only release if parent texture hasn't expired, in that case
- // parent texture was deleted and will have called release on render surface
- if (!parentTexture_.Expired())
- {
- Release();
- }
- // ATOMIC END
- }
- void RenderSurface::SetNumViewports(unsigned num)
- {
- viewports_.Resize(num);
- }
- void RenderSurface::SetViewport(unsigned index, Viewport* viewport)
- {
- if (index >= viewports_.Size())
- viewports_.Resize(index + 1);
- viewports_[index] = viewport;
- }
- void RenderSurface::SetUpdateMode(RenderSurfaceUpdateMode mode)
- {
- updateMode_ = mode;
- }
- void RenderSurface::SetLinkedRenderTarget(RenderSurface* renderTarget)
- {
- if (renderTarget != this)
- linkedRenderTarget_ = renderTarget;
- }
- void RenderSurface::SetLinkedDepthStencil(RenderSurface* depthStencil)
- {
- if (depthStencil != this)
- linkedDepthStencil_ = depthStencil;
- }
- void RenderSurface::QueueUpdate()
- {
- updateQueued_ = true;
- }
- void RenderSurface::ResetUpdateQueued()
- {
- updateQueued_ = false;
- }
- int RenderSurface::GetWidth() const
- {
- return parentTexture_->GetWidth();
- }
- int RenderSurface::GetHeight() const
- {
- return parentTexture_->GetHeight();
- }
- TextureUsage RenderSurface::GetUsage() const
- {
- return parentTexture_->GetUsage();
- }
- int RenderSurface::GetMultiSample() const
- {
- return parentTexture_->GetMultiSample();
- }
- bool RenderSurface::GetAutoResolve() const
- {
- return parentTexture_->GetAutoResolve();
- }
- Viewport* RenderSurface::GetViewport(unsigned index) const
- {
- return index < viewports_.Size() ? viewports_[index] : (Viewport*)0;
- }
- }
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