| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194 |
- //
- // Copyright (c) 2008-2017 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rightsR
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "../Precompiled.h"
- #include "../Core/Context.h"
- #include "../Core/Profiler.h"
- #include "../Graphics/Graphics.h"
- #include "../Graphics/GraphicsEvents.h"
- #include "../Graphics/GraphicsImpl.h"
- #include "../Graphics/Renderer.h"
- #include "../Graphics/Texture2D.h"
- #include "../IO/FileSystem.h"
- #include "../IO/Log.h"
- #include "../Resource/ResourceCache.h"
- #include "../Resource/XMLFile.h"
- #include "../DebugNew.h"
- namespace Atomic
- {
- Texture2D::Texture2D(Context* context) :
- Texture(context)
- {
- #ifdef ATOMIC_OPENGL
- target_ = GL_TEXTURE_2D;
- #endif
- }
- Texture2D::~Texture2D()
- {
- Release();
- }
- void Texture2D::RegisterObject(Context* context)
- {
- context->RegisterFactory<Texture2D>();
- }
- bool Texture2D::BeginLoad(Deserializer& source)
- {
- // In headless mode, do not actually load the texture, just return success
- if (!graphics_)
- return true;
- // If device is lost, retry later
- if (graphics_->IsDeviceLost())
- {
- ATOMIC_LOGWARNING("Texture load while device is lost");
- dataPending_ = true;
- return true;
- }
- // Load the image data for EndLoad()
- loadImage_ = new Image(context_);
- if (!loadImage_->Load(source))
- {
- loadImage_.Reset();
- return false;
- }
- // Precalculate mip levels if async loading
- if (GetAsyncLoadState() == ASYNC_LOADING)
- loadImage_->PrecalculateLevels();
- // Load the optional parameters file
- ResourceCache* cache = GetSubsystem<ResourceCache>();
- String xmlName = ReplaceExtension(GetName(), ".xml");
- loadParameters_ = cache->GetTempResource<XMLFile>(xmlName, false);
- return true;
- }
- bool Texture2D::EndLoad()
- {
- // In headless mode, do not actually load the texture, just return success
- if (!graphics_ || graphics_->IsDeviceLost())
- return true;
- // If over the texture budget, see if materials can be freed to allow textures to be freed
- CheckTextureBudget(GetTypeStatic());
- SetParameters(loadParameters_);
- bool success = SetData(loadImage_);
- loadImage_.Reset();
- loadParameters_.Reset();
- return success;
- }
- bool Texture2D::SetSize(int width, int height, unsigned format, TextureUsage usage, int multiSample, bool autoResolve)
- {
- if (width <= 0 || height <= 0)
- {
- ATOMIC_LOGERROR("Zero or negative texture dimensions");
- return false;
- }
- multiSample = Clamp(multiSample, 1, 16);
- if (multiSample == 1)
- autoResolve = false;
- else if (multiSample > 1 && usage < TEXTURE_RENDERTARGET)
- {
- ATOMIC_LOGERROR("Multisampling is only supported for rendertarget or depth-stencil textures");
- return false;
- }
- // Disable mipmaps if multisample & custom resolve
- if (multiSample > 1 && autoResolve == false)
- requestedLevels_ = 1;
- // Delete the old rendersurface if any
- renderSurface_.Reset();
- usage_ = usage;
-
- if (usage >= TEXTURE_RENDERTARGET)
- {
- renderSurface_ = new RenderSurface(this);
- // Clamp mode addressing by default and nearest filtering
- addressMode_[COORD_U] = ADDRESS_CLAMP;
- addressMode_[COORD_V] = ADDRESS_CLAMP;
- filterMode_ = FILTER_NEAREST;
- }
- if (usage == TEXTURE_RENDERTARGET)
- SubscribeToEvent(E_RENDERSURFACEUPDATE, ATOMIC_HANDLER(Texture2D, HandleRenderSurfaceUpdate));
- else
- UnsubscribeFromEvent(E_RENDERSURFACEUPDATE);
- width_ = width;
- height_ = height;
- format_ = format;
- depth_ = 1;
- multiSample_ = multiSample;
- autoResolve_ = autoResolve;
- return Create();
- }
- SharedPtr<Image> Texture2D::GetImage() const
- {
- if (format_ != Graphics::GetRGBAFormat() && format_ != Graphics::GetRGBFormat())
- {
- ATOMIC_LOGERROR("Unsupported texture format, can not convert to Image");
- return SharedPtr<Image>();
- }
- Image* rawImage = new Image(context_);
- if (format_ == Graphics::GetRGBAFormat())
- rawImage->SetSize(width_, height_, 4);
- else if (format_ == Graphics::GetRGBFormat())
- rawImage->SetSize(width_, height_, 3);
- else
- assert(0);
- GetData(0, rawImage->GetData());
- return SharedPtr<Image>(rawImage);
- }
- void Texture2D::HandleRenderSurfaceUpdate(StringHash eventType, VariantMap& eventData)
- {
- if (renderSurface_ && (renderSurface_->GetUpdateMode() == SURFACE_UPDATEALWAYS || renderSurface_->IsUpdateQueued()))
- {
- Renderer* renderer = GetSubsystem<Renderer>();
- if (renderer)
- renderer->QueueRenderSurface(renderSurface_);
- renderSurface_->ResetUpdateQueued();
- }
- }
- }
|