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- //
- // Copyright (c) 2008-2016 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include "../Scene/Component.h"
- struct ik_node_t;
- namespace Atomic
- {
- class Context;
- class Node;
- class ATOMIC_API IKConstraint : public Component
- {
- ATOMIC_OBJECT(IKConstraint, Component)
- public:
- /// Constructs a new IK constraint.
- IKConstraint(Context* context);
- /// Destructs he IK constraint.
- virtual ~IKConstraint();
- /// Registers this class as an object factory.
- static void RegisterObject(Context* context);
- float GetStiffness() const;
- void SetStiffness(float stiffness);
- float GetStretchiness() const;
- void SetStretchiness(float stretchiness);
- const Vector2& GetLengthConstraints() const;
- void SetLengthConstraints(const Vector2& lengthConstraints);
- private:
- friend class IKSolver;
- /// Intended to be used only by IKSolver
- void SetIKConstraintNode(ik_node_t* constraintNode);
- ik_node_t* ikConstraintNode_;
- float stiffness_;
- float stretchiness_;
- Vector2 lengthConstraints_;
- };
- } // namespace Atomic
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