Cronologia Commit

Autore SHA1 Messaggio Data
  BearishSun 8f4c8e65f3 Getting rid of the old way of setting GPU parameters and moving towards the new single-object approach (WIP - DX11 only for now) 9 anni fa
  BearishSun f574633f78 DirectX 11 now uses combined pipeline states instead of individually setting per-stage states and programs. This way the system more closely matches modern API's like Vulkan. 9 anni fa
  BearishSun 50b2daaa81 Added an separate object that encapsulates entire pipeline states to Render API, to more easily match up with Vulkan internals 9 anni fa
  BearishSun a872e35e8f Adding command buffer support to DX11 9 anni fa
  BearishSun 5d91653c2b Added support for immediate command buffers to avoid overhead with render API's that don't support multithreaded command generation natively 9 anni fa
  BearishSun c6e8badad9 (WIP) Adding command buffer support to OpenGL 9 anni fa
  BearishSun 3fb5d94621 Minor code style fixes 9 anni fa
  BearishSun bc1578be1a Fix an issue where OpenGL sampler states were wrong for the first rendered texture 9 anni fa
  BearishSun 9555982752 Fixing OpenGL texture and image binding 9 anni fa
  BearishSun cde0fbf269 Fixing documentation errors 9 anni fa
  BearishSun b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 anni fa
  BearishSun 2a2a859d95 Cleaning up the render API a bit 9 anni fa
  BearishSun deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 anni fa
  BearishSun c027669083 Updated render API with support for instanced rendering 9 anni fa
  BearishSun 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 anni fa
  BearishSun fe2e34ed16 More work on improving documentation for doxygen generation 9 anni fa
  BearishSun 74bb75edef More work on improving documentation for doxygen generation 9 anni fa
  BearishSun 0a448db0af More work on improving documentation for Doxygen generation. 9 anni fa
  BearishSun c8500a99d8 Refactored render properties so they're in a single class, and added a property for flipped NDC y axis 9 anni fa
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa