Commit History

Автор SHA1 Съобщение Дата
  BearishSun 04db697dce Bugfix: Fixing animation import from FBX преди 8 години
  BearishSun 9557c20d89 Bugfix: Fixing OpenGL so it renders omni-directional shadows as backfacing, same as other backends преди 8 години
  BearishSun 4d64ae9408 Bugfix: Fixed an issue that would produce invalid cbuffer size when non-4D array elements were present преди 8 години
  BearishSun c57416a765 Bugfix: Fixing shadow acne with larger directional shadow map cascades, due to precision/small bias преди 8 години
  BearishSun d92a7c4e1a Bugfix: Directional shadows are now rendered properly when using the OpenGL backend преди 8 години
  BearishSun 7e7dbd580d Bugfix: OpenGL stencil operations on back faces are now applied properly преди 8 години
  Florian Will ed7a61288d Bugfix: PreBasePass RenderExtensions are now called with bound GBuffer преди 8 години
  Florian Will 64f864af34 Bugfix: Respect instanceStepRate when comparing VertexElements преди 8 години
  Florian Will aa58cde7bd Bugfix: Support uploads of 2D array textures in GLRenderAPI преди 8 години
  BearishSun eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script преди 8 години
  BearishSun 88cafca77a Build: Fixing a compile error on Linux преди 8 години
  BearishSun ae820eb3c3 Feature: Added a way to specify a feature-set when defining a BSL shader file преди 8 години
  BearishSun 01240b3690 Feature: Added standard (non-clustered) forward rendering mode, for hardware that does not support compute преди 8 години
  BearishSun 8f14edffe6 Feature: DirectX, OpenGL and Vulkan will now parse structs in uniform blocks/constant buffers преди 8 години
  BearishSun caf30772ad Bugfix: Fixing recursive mutex locking in Vulkan render backend преди 8 години
  BearishSun 8cdb84e175 Bugfix: Shadowed directional light now renders properly преди 8 години
  BearishSun 572ae23b94 Bugfix: OpenGL render system no longer checks for GL_ARB_geometry_shader4 extension, as the core geometry shader is assumed to be always present преди 8 години
  BearishSun 1a6d82bf0c Bugfix: Various directional shadow tweaks and fixes преди 8 години
  BearishSun f5921858e8 Bugfix: Fixing bounding sphere transform преди 8 години
  BearishSun 92155445c4 Bugfix: Properly bind all slices of a 3D texture when performing image read/write in OpenGL, as suggested by @w-flo преди 8 години
  BearishSun d6526e1e7d Bugfix: Fix a compile error on Linux преди 8 години
  Florian Will 8f1cb3f75a Feature: Linux mouse/keyboard input without /dev/* преди 8 години
  BearishSun 2231fc8f96 Bugfix: Clear resources before unloading the scripting system in order to ensure any scripting components in Prefabs are destroyed before the library is unloaded преди 8 години
  BearishSun db0d1b805e Bugfix: Tweaks to physics default material and some other potential improvements преди 8 години
  BearishSun 1f432971fa Bugfix: Shadow bias field is now properly displayed in the Light inspector преди 8 години
  BearishSun ada88ff618 Build: When looking for flex/bison executables, always look in local folders first преди 8 години
  BearishSun 8af92d17ba Bugfix: Sphere and AABox transforms now properly account for non-uniform scaling in the transform matrix преди 8 години
  BearishSun 778dc93339 Bugfix: Fixing block compression texture formats преди 8 години
  Marko Pintera dcb483231d Merge pull request #154 from bensku/master преди 8 години
  bensku e19785e9d9 Fix annoying typo преди 8 години