BearishSun
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0ac4c456b4
DX11 meshes now render even if their vertex declaration doesn't match the shader
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10 rokov pred |
BearishSun
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bad12b1889
Made deferred rendering default (things are still VERY shakey)
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10 rokov pred |
BearishSun
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ab1231720c
Use separate debug and release assemblies when building
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10 rokov pred |
BearishSun
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991d3aa857
When building only one icon is required
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10 rokov pred |
BearishSun
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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10 rokov pred |
BearishSun
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625b2afd34
Build systems appears functional
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10 rokov pred |
BearishSun
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00d78189f3
More work on Play in editor
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10 rokov pred |
BearishSun
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22028f04e4
Clear prefab diffs when saving prefabs for build
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10 rokov pred |
BearishSun
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805fe02ca5
More work on the build window
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10 rokov pred |
BearishSun
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06e03f1239
Bulk of work on the build system
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10 rokov pred |
BearishSun
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0f599d92e4
Python script for packaging the editor
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10 rokov pred |
BearishSun
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1c8785769a
Added GameSettings asset used for loading the standalone game application
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10 rokov pred |
BearishSun
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97730cb3c5
Added new platform options to the build system
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10 rokov pred |
BearishSun
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b492b132a2
Added a way to specify application taskbar icon
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10 rokov pred |
BearishSun
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0ab825051b
Added render target for game view
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10 rokov pred |
BearishSun
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7b9fe8d212
Albedo rendering in the deferred renderer working
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10 rokov pred |
BearishSun
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e9e45b6d6b
Added UV to full screen quad
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10 rokov pred |
BearishSun
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e53ea729fe
Added a project for default Game.exe
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10 rokov pred |
BearishSun
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e92ee3b052
IsPlaying/IsPaused/FrameStep interface exposed to API
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10 rokov pred |
BearishSun
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fcb7247e94
Added "main" attribute to camera
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10 rokov pred |
BearishSun
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4dd0fa76ed
Added run in editor manager & attribute so user can pick which components run during play mode and which run always
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10 rokov pred |
BearishSun
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4d598f3d9e
Added a way to retrieve resource dependencies from managed code
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10 rokov pred |
BearishSun
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8f27ad6744
Fixed an issue where a destroyed core object would cause a crash when previously being queued for core sync
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10 rokov pred |
BearishSun
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5d37714175
Fixed a bug when retrieving layout children that was causing a crash when refreshing list of projects in the project window
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10 rokov pred |
BearishSun
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145a44e4ca
Duplicate in scene window now works
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10 rokov pred |
BearishSun
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a68f21b818
Additively selecting scene elements now works
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10 rokov pred |
BearishSun
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e55e173aed
Fixed infinite loop when deleting multiple meshes
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10 rokov pred |
BearishSun
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1755c6baeb
Modified GUIContent so it can accept separate images for different GUI element states
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10 rokov pred |
BearishSun
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a13e94a825
Added ability to toggle toolbar items on or off
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10 rokov pred |
BearishSun
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50809f77d2
Library window rename box is now more likely to be able to fit all text
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10 rokov pred |