BearishSun
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3558a71c51
PhysX implementation for physics queries
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hace 10 años |
BearishSun
|
a974ea6735
Added Character controller component wrapper
|
hace 10 años |
BearishSun
|
ae720a53b2
Abstract interface for character controller
|
hace 10 años |
BearishSun
|
8f58454d3e
Added C++ component wrappers for physics joints
|
hace 10 años |
BearishSun
|
bfe36845c6
More work on adding physics joints
|
hace 10 años |
BearishSun
|
b4ff87e672
WIP physics joints
|
hace 10 años |
BearishSun
|
24bdaebae7
Finalizing C++ MeshCollider implementation
|
hace 10 años |
BearishSun
|
e06de36247
Added PhysXMesh
|
hace 10 años |
BearishSun
|
19c72345c6
Added C++ components and their RTTI for Colliders
|
hace 10 años |
BearishSun
|
5ce5f5d41c
Added Box/Sphere/Plane/Capsule colliders and general collider implementation
|
hace 10 años |
BearishSun
|
a60f238c6c
Started work on Colliders and Rigidbodies
|
hace 10 años |
BearishSun
|
61de8ea6b2
Added PhysicsMaterial
|
hace 10 años |
BearishSun
|
88e6d42f38
Added skeleton for Physics
|
hace 10 años |
BearishSun
|
f14a275a31
Splash screen and browse dialogs are now executed on the core thread along with all other windows, to prevent deadlocks when calling win32 methods from one thread while another one is blocking
|
hace 10 años |
BearishSun
|
cab0592226
Changed how modal windows work, so that when closing a modal window a proper window behind it is re-activated
|
hace 10 años |
BearishSun
|
7f8ed5478c
Added FPS limiter for editor
|
hace 10 años |
BearishSun
|
e7cfefe9ee
Added copyright notices to all files
|
hace 10 años |
BearishSun
|
66a198398f
Added menu items for GUI widget
|
hace 10 años |
BearishSun
|
786a0e871f
Refactored Material serialization so it uses the new MaterialParams object in order to have simpler code
|
hace 10 años |
BearishSun
|
0134c9aaaf
WIP better material parameter caching
|
hace 10 años |
BearishSun
|
7c44f4279e
More work on preparing documentation for doxygen generation
|
hace 10 años |
BearishSun
|
1c17be6581
Moved everything to VS 2015
|
hace 10 años |
BearishSun
|
197996bed2
Refactored renderer utility methods into their own class
|
hace 10 años |
BearishSun
|
a50dc98156
Added a way to manually and easily construct GPU parameter block buffers
|
hace 10 años |
BearishSun
|
78a0850433
Project library will not longer import native engine assets, instead they will be referenced directly to avoid issues with different UUIDs
|
hace 10 años |
BearishSun
|
7d97de6dda
Renamed OpenGL Win32Window since a more general Win32Window class was added
|
hace 10 años |
BearishSun
|
4afb3bb55a
Disabled exceptions solution wide
|
hace 10 años |
BearishSun
|
b5b05448e1
Moved certain platform-specific functionality to the utility layer
|
hace 10 años |
BearishSun
|
bd15a467f0
Removed C++ RTTI support as it wasn't really needed, plus MSVC implementation seems to be bugged
|
hace 10 años |
BearishSun
|
d90ea6b4a0
.exe icon replacement finalized and working
|
hace 10 años |