Commit History

Author SHA1 Message Date
  BearishSun 97fbe2c69b Finished remaining physics documentation 10 years ago
  BearishSun ec618ceb90 Fixing a few compile errors caused by previous commit 10 years ago
  BearishSun 39db4c5d63 Added CCD 10 years ago
  BearishSun 01d4129fc7 Added a per-collider raycast query 10 years ago
  BearishSun 3558a71c51 PhysX implementation for physics queries 10 years ago
  BearishSun 8bff473d2f Added interface for global scene queries 10 years ago
  BearishSun 33033c5265 Added global physics option and initialization structure 10 years ago
  BearishSun 701b395ddf PhysX implementation of a character controller 10 years ago
  BearishSun ae720a53b2 Abstract interface for character controller 10 years ago
  BearishSun b4ff87e672 WIP physics joints 10 years ago
  BearishSun 24bdaebae7 Finalizing C++ MeshCollider implementation 10 years ago
  BearishSun e06de36247 Added PhysXMesh 10 years ago
  BearishSun 19c72345c6 Added C++ components and their RTTI for Colliders 10 years ago
  BearishSun 39405ae1cd Update linked SceneObject from Rigidbody 10 years ago
  BearishSun 53facf6be0 Physics now keeps a priority sorted list of all rigidbodies in the scene 10 years ago
  BearishSun 5ce5f5d41c Added Box/Sphere/Plane/Capsule colliders and general collider implementation 10 years ago
  BearishSun a60f238c6c Started work on Colliders and Rigidbodies 10 years ago
  BearishSun 61de8ea6b2 Added PhysicsMaterial 10 years ago
  BearishSun 3f51844036 PhysX start up and shutdown 10 years ago
  BearishSun 88e6d42f38 Added skeleton for Physics 10 years ago