Historique des commits

Auteur SHA1 Message Date
  BearishSun 6236ab2478 Properly report filename and line number when parsing error happens in an include file il y a 10 ans
  BearishSun 091f4a4c20 Improved include file and code block parsing for BSL (working) il y a 10 ans
  BearishSun d4b5e13f63 WIP improved include file handling il y a 10 ans
  BearishSun 5bdf44df69 WIP modifying lexer so it deals with include files differently il y a 10 ans
  BearishSun bb5e0e1f44 Game builds now properly resolve gbuffer il y a 10 ans
  BearishSun e100cbbe8e WIP - Default texture parameters in BSL il y a 10 ans
  BearishSun 1c17be6581 Moved everything to VS 2015 il y a 10 ans
  Marko Pintera e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload il y a 10 ans
  Marko Pintera b938e35a76 Added proper Color parameter type to Shader il y a 10 ans
  Marko Pintera 43c78bc4d0 WIP shader includes il y a 10 ans
  Marko Pintera 6b920a90d8 - Moved all shaders to BSL il y a 10 ans
  Marko Pintera ab1746c542 BansheeSL: Shader parser generates an actual Shader il y a 10 ans
  Marko Pintera f9898cce34 BansheeSL: Parser/Lexer working with no code blocks il y a 10 ans
  Marko Pintera f07f27823f BansheeSL: A bunch more lexer and parser rules il y a 10 ans
  Marko Pintera 00f83facf6 BansheeSL: Added more lexer rules il y a 10 ans
  Marko Pintera 1d40932a65 BansheeSL: Parser retrieves semantic values il y a 10 ans
  Marko Pintera cc3a687a46 Initial work on Banshee Shading Language il y a 10 ans