Commit History

Author SHA1 Message Date
  BearishSun d4e397920d AsyncOp & Texture are now auto-generated 8 years ago
  BearishSun 5fa245888c PixelFormat, PixelData and PixelVolume types are now auto-generated in C# 9 years ago
  BearishSun f3c0d2e377 Reflection capture code 9 years ago
  BearishSun 7cbf69f663 Dropping support for rarely used pixel formats 9 years ago
  BearishSun e32b4ad844 Skybox rendering & cubemap import fixes 9 years ago
  BearishSun c90bcb072b Added cubemap import with support for list, cross, spherical and cylindrical sources (untested) 9 years ago
  BearishSun ff0accfe92 Vulkan texture direct mapping 9 years ago
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
  BearishSun 9d73cc1da2 Various tweaks to the previous merge 9 years ago
  Marco Bellan ef1357c7bd Remove float reference 9 years ago
  marco.bellan aed8ff2d1c Code quality and UX tweaks 9 years ago
  marco.bellan 06ed2916db Depth buffer reading 9 years ago
  BearishSun 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
  BearishSun 2d2282d7b4 More work on the manuals 10 years ago
  BearishSun 0a448db0af More work on improving documentation for Doxygen generation. 10 years ago
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 years ago