BearishSun
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1da37a01e4
Fixing a crash when reverting a prefab (new instance would be registered twice as a child)
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9 years ago |
BearishSun
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27d5b94da0
Animation curve splitting (WIP)
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9 years ago |
BearishSun
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0242ecc59b
Skeleton pose evaluation with support for blending and layers
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9 years ago |
BearishSun
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c466d5713f
Skeleton bone -> animation curve mapping added to AnimationClip
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9 years ago |
BearishSun
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49e269480e
Added import for mesh skeleton
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9 years ago |
BearishSun
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df9c14373e
Skeleton serialization code
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9 years ago |
BearishSun
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76ba8a4b32
Animation clip import functional
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9 years ago |
BearishSun
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a95d60fa8b
Serialization code for animation curves
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9 years ago |
BearishSun
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f0a1cdd41d
Foundation for Skeleton
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9 years ago |
BearishSun
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f67d045aa2
Animation curves now cache data to speed up sequential evaluations
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9 years ago |
BearishSun
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3fa5c8e95e
OpenGL line rendering shader
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9 years ago |
BearishSun
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e2b1582a6e
Various fixes to the OpenGL render backend
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9 years ago |
BearishSun
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a774a03552
AnimationClip foundation
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9 years ago |
BearishSun
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3fadc11695
Bone weights and indices are now properly imported and assigned to Mesh
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9 years ago |
BearishSun
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947bd35ee5
AnimationCurve (WIP)
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9 years ago |
BearishSun
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7a734eddd0
Exposed default builtin font to C#
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9 years ago |
BearishSun
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f3b5b66f71
Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git
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9 years ago |
BearishSun
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2079efc1fe
Variety of fixes to newly introduced GUICanvas, GpuBuffer and TriangleClipper
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9 years ago |
Marko Pintera
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8362fce729
Merge pull request #30 from MarcoROG/patch-3
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9 years ago |
Marco Bellan
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fe3cfafa9c
Fixed typo
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9 years ago |
BearishSun
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6f0747c8f6
Various fixes in order to get GUICanvas functional
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9 years ago |
BearishSun
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adcd1f7c57
Updated GUI so it can output different types of meshes (e.g. lines vs. triangles)
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9 years ago |
BearishSun
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b9562e3655
Updated paths to pdb2mdb script so it works with non-standard build directories
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9 years ago |
BearishSun
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0ac7cb7c00
Adding missing data files
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9 years ago |
BearishSun
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 years ago |
BearishSun
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f306536e2d
Exposed GUICanvas to C# code
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9 years ago |
BearishSun
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b03b62bf18
More work on GUICanvas line rendering
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9 years ago |
BearishSun
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eeb700c5df
Refactored GUI so you can now specify custom materials for rendering GUI elements (needed for fancy line rendering material)
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9 years ago |
BearishSun
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ca53f86531
Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work
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9 years ago |
BearishSun
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3df22b5671
Added generation of connected quads needed for AA polyline rendering
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9 years ago |