Commit History

Author SHA1 Message Date
  BearishSun 1da37a01e4 Fixing a crash when reverting a prefab (new instance would be registered twice as a child) 9 years ago
  BearishSun 27d5b94da0 Animation curve splitting (WIP) 9 years ago
  BearishSun 0242ecc59b Skeleton pose evaluation with support for blending and layers 9 years ago
  BearishSun c466d5713f Skeleton bone -> animation curve mapping added to AnimationClip 9 years ago
  BearishSun 49e269480e Added import for mesh skeleton 9 years ago
  BearishSun df9c14373e Skeleton serialization code 9 years ago
  BearishSun 76ba8a4b32 Animation clip import functional 9 years ago
  BearishSun a95d60fa8b Serialization code for animation curves 9 years ago
  BearishSun f0a1cdd41d Foundation for Skeleton 9 years ago
  BearishSun f67d045aa2 Animation curves now cache data to speed up sequential evaluations 9 years ago
  BearishSun 3fa5c8e95e OpenGL line rendering shader 9 years ago
  BearishSun e2b1582a6e Various fixes to the OpenGL render backend 9 years ago
  BearishSun a774a03552 AnimationClip foundation 9 years ago
  BearishSun 3fadc11695 Bone weights and indices are now properly imported and assigned to Mesh 9 years ago
  BearishSun 947bd35ee5 AnimationCurve (WIP) 9 years ago
  BearishSun 7a734eddd0 Exposed default builtin font to C# 9 years ago
  BearishSun f3b5b66f71 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git 9 years ago
  BearishSun 2079efc1fe Variety of fixes to newly introduced GUICanvas, GpuBuffer and TriangleClipper 9 years ago
  Marko Pintera 8362fce729 Merge pull request #30 from MarcoROG/patch-3 9 years ago
  Marco Bellan fe3cfafa9c Fixed typo 9 years ago
  BearishSun 6f0747c8f6 Various fixes in order to get GUICanvas functional 9 years ago
  BearishSun adcd1f7c57 Updated GUI so it can output different types of meshes (e.g. lines vs. triangles) 9 years ago
  BearishSun b9562e3655 Updated paths to pdb2mdb script so it works with non-standard build directories 9 years ago
  BearishSun 0ac7cb7c00 Adding missing data files 9 years ago
  BearishSun 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 years ago
  BearishSun f306536e2d Exposed GUICanvas to C# code 9 years ago
  BearishSun b03b62bf18 More work on GUICanvas line rendering 9 years ago
  BearishSun eeb700c5df Refactored GUI so you can now specify custom materials for rendering GUI elements (needed for fancy line rendering material) 9 years ago
  BearishSun ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 years ago
  BearishSun 3df22b5671 Added generation of connected quads needed for AA polyline rendering 9 years ago