BearishSun
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1da37a01e4
Fixing a crash when reverting a prefab (new instance would be registered twice as a child)
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9 lat temu |
BearishSun
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27d5b94da0
Animation curve splitting (WIP)
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9 lat temu |
BearishSun
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0242ecc59b
Skeleton pose evaluation with support for blending and layers
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9 lat temu |
BearishSun
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c466d5713f
Skeleton bone -> animation curve mapping added to AnimationClip
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9 lat temu |
BearishSun
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49e269480e
Added import for mesh skeleton
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9 lat temu |
BearishSun
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df9c14373e
Skeleton serialization code
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9 lat temu |
BearishSun
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76ba8a4b32
Animation clip import functional
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9 lat temu |
BearishSun
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a95d60fa8b
Serialization code for animation curves
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9 lat temu |
BearishSun
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f0a1cdd41d
Foundation for Skeleton
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9 lat temu |
BearishSun
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f67d045aa2
Animation curves now cache data to speed up sequential evaluations
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9 lat temu |
BearishSun
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3fa5c8e95e
OpenGL line rendering shader
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9 lat temu |
BearishSun
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e2b1582a6e
Various fixes to the OpenGL render backend
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9 lat temu |
BearishSun
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a774a03552
AnimationClip foundation
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9 lat temu |
BearishSun
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3fadc11695
Bone weights and indices are now properly imported and assigned to Mesh
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9 lat temu |
BearishSun
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947bd35ee5
AnimationCurve (WIP)
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9 lat temu |
BearishSun
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7a734eddd0
Exposed default builtin font to C#
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9 lat temu |
BearishSun
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f3b5b66f71
Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git
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9 lat temu |
BearishSun
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2079efc1fe
Variety of fixes to newly introduced GUICanvas, GpuBuffer and TriangleClipper
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9 lat temu |
Marko Pintera
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8362fce729
Merge pull request #30 from MarcoROG/patch-3
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9 lat temu |
Marco Bellan
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fe3cfafa9c
Fixed typo
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9 lat temu |
BearishSun
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6f0747c8f6
Various fixes in order to get GUICanvas functional
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9 lat temu |
BearishSun
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adcd1f7c57
Updated GUI so it can output different types of meshes (e.g. lines vs. triangles)
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9 lat temu |
BearishSun
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b9562e3655
Updated paths to pdb2mdb script so it works with non-standard build directories
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9 lat temu |
BearishSun
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0ac7cb7c00
Adding missing data files
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9 lat temu |
BearishSun
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 lat temu |
BearishSun
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f306536e2d
Exposed GUICanvas to C# code
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9 lat temu |
BearishSun
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b03b62bf18
More work on GUICanvas line rendering
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9 lat temu |
BearishSun
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eeb700c5df
Refactored GUI so you can now specify custom materials for rendering GUI elements (needed for fancy line rendering material)
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9 lat temu |
BearishSun
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ca53f86531
Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work
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9 lat temu |
BearishSun
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3df22b5671
Added generation of connected quads needed for AA polyline rendering
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9 lat temu |