Историја ревизија

Аутор SHA1 Порука Датум
  Marko Pintera 46eb1edb0f WIP Scene window пре 11 година
  Marko Pintera 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread пре 11 година
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI пре 11 година
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) пре 11 година
  Marko Pintera 4fdb3da864 Made Pass/Shader/Technique immutable пре 11 година
  Marko Pintera d5d2171319 Added C# PixelData пре 11 година
  Marko Pintera 80fec94568 Refactored sliders to better accomodate snapping and fixed slider size пре 11 година
  Marko Pintera d231b89e53 Fixed OpenGL texture binding пре 11 година
  Marko Pintera b64a0482e7 Various Gizmo rendering fixes пре 11 година
  Marko Pintera 3512c00011 Extended interface for some core-level objects for easier creation пре 11 година
  Marko Pintera 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. пре 11 година
  Marko Pintera 830c1f5fe8 Added a debug model in Scene view пре 11 година
  Marko Pintera 31b55e513f Started work on SceneView пре 11 година
  Marko Pintera 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested пре 11 година
  Marko Pintera 6fa7ffec97 Various fixes to Renderer пре 11 година
  Marko Pintera eb114847f2 Added default shaders for BansheeRenderer пре 11 година
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename пре 11 година
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" пре 11 година
  Marko Pintera bb73926921 Refactored how are Application classes structured (they now derive from each other) пре 11 година
  Marko Pintera 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders пре 11 година
  Marko Pintera 96d06586e8 Able to specify VideoMode when creating a new render window and it will respect fullscreen/monitor settings пре 11 година
  Marko Pintera 716de5f09a Reorganized some code in order to delete many small source files пре 11 година
  Marko Pintera 57d22576dd More documentation пре 11 година
  Marko Pintera 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally пре 11 година
  Marko Pintera 3196cff881 DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now пре 11 година
  Marko Pintera 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
  Marko Pintera c454e2d14f VS 2013 port stage 1 пре 11 година
  Marko Pintera e73983da31 Moved everything to new Path system пре 11 година
  Marko Pintera f9d0a66b4b New Path class пре 11 година
  Marko Pintera 9c37abbdc3 Different Event prototype, one that allows std::bind пре 11 година