Historique des commits

Auteur SHA1 Message Date
  BearishSun e7cfefe9ee Added copyright notices to all files il y a 10 ans
  BearishSun 21bed4799a Scene picking and selection overlay now properly accounts for multiple sub-meshes il y a 10 ans
  BearishSun 87a15985b5 Added toggle for scene object active/inactive state il y a 10 ans
  BearishSun fdb3896efc Fixed crash that occurred when deleting a light from the scene il y a 10 ans
  BearishSun 197996bed2 Refactored renderer utility methods into their own class il y a 10 ans
  BearishSun 6befb8663f Objects with no material can now be picked in scene il y a 10 ans
  BearishSun b8d2d25e1d Properly unregister various core rendering managers when they are destroyed il y a 10 ans
  BearishSun 6c9390b79b Dock overlay no longer uses the sim thread rendering callback il y a 10 ans
  BearishSun 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names il y a 10 ans
  Marko Pintera fedd162d57 Various bug fixes relating to new project loading system: il y a 10 ans
  Marko Pintera 3187a5f447 Hook up light updates in renderer core il y a 10 ans
  Marko Pintera 2ed4268993 Added a priority to call custom render callbacks il y a 10 ans
  Marko Pintera 3270121b9d Better scene grid shader/rendering + selection rendering il y a 10 ans