Commit History

Autor SHA1 Mensaxe Data
  BearishSun 22b09b8f50 Bugfix: Fix a crash when selecting multiple objects in the Hierarchy window %!s(int64=6) %!d(string=hai) anos
  BearishSun 0c3f07d747 WIP: UndoRedo refactor %!s(int64=6) %!d(string=hai) anos
  BearishSun e2645cf4f7 Feature: Editor now persists scene view hierarchy state across assembly refresh and application sessions %!s(int64=6) %!d(string=hai) anos
  BearishSun ec9bc3160e Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view %!s(int64=6) %!d(string=hai) anos
  BearishSun 84c136f30f Build: Updated 'bsf' version %!s(int64=6) %!d(string=hai) anos
  BearishSun 25a2a7c205 Bugfix: Fix crash on shutdown and when deleting objects %!s(int64=6) %!d(string=hai) anos
  BearishSun 8c73f249ff Bugfix: Crash when clear the scene tree view and a non-top-level object was selected %!s(int64=7) %!d(string=hai) anos
  BearishSun 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings %!s(int64=7) %!d(string=hai) anos
  BearishSun d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=7) %!d(string=hai) anos