커밋 기록

작성자 SHA1 메시지 날짜
  BearishSun c41585f7af Vulkan: Fixing a few issues related to binding sampled buffers and non-sampled buffers in the same shader 9 년 전
  BearishSun 495ee9a188 Vulkan: Fixing issues with the base tile deferred shader 9 년 전
  BearishSun 2e94779fc6 Vulkan: Now tracking image layouts on a per-resource basis. This way individual faces & mip-levels can be bound for rendering, particularily useful for cubemaps and texture arrays in general. 9 년 전
  BearishSun 6732f7076a Vulkan: Added support for shared storage buffer objects 9 년 전
  BearishSun 8a02e1877f Added high-level code to bind specific texture subresource for sampling (not used by low level yet) 9 년 전
  BearishSun df25d147ad Vulkan: Inter queue semaphores are now properly signaled on submit 9 년 전
  BearishSun 56ed650df4 Final set of refactors to rename core thread objects 9 년 전
  BearishSun 30ddb8400e Renaming core thread managers by removing the Core suffix since they're now in the ::ct namespace 9 년 전
  BearishSun f171405be5 RenderAPICore -> ct::RenderAPI 9 년 전
  BearishSun 2cc3ea7900 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) 9 년 전
  BearishSun 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 년 전
  BearishSun 5350cca1a2 Vulkan: Better image access mask tracking and handling 9 년 전
  BearishSun 4ce05d637b Vulkan: Simplifying image layout transitions so they can be properly tracked across multiple command buffers 9 년 전
  BearishSun 585ee02f70 Vulkan: Example project now mostly functional on Vulkan 9 년 전
  BearishSun 4239ebe070 Vulkan: Fixing render targets that require a load operation on bind (i.e. rendering to the same RT with multiple render passes) 9 년 전
  BearishSun a05d30c98b Vulkan: Fixing rendering to a 3D texture 9 년 전
  BearishSun 87ea176874 Vulkan: Fixed an issue where new descriptor sets were being created instead of updating existing ones 9 년 전
  BearishSun 85dfe3e9da Vulkan: More fixes 9 년 전
  BearishSun 27533beff9 Vulkan: When internal image/buffer objects change (e.g. due to a discard caused by a write, or otherwise), properly update the descriptor sets the original buffers were bound to, so they instead use the new versions 9 년 전
  BearishSun 3f6cdb3db7 Vulkan: More fixes, all crashes so far resolved, moving toward fixing non-catastrophic issues 9 년 전
  BearishSun 63c3eeff6c Vulkan: Fixing mem. corrupting in VulkanGpuParams 9 년 전
  BearishSun 0e2f10dd0d Vulkan: Various fixes 9 년 전
  BearishSun 1b4349927e More Vulkan fixes 9 년 전
  BearishSun 21eb8822cf Various Vulkan fixes and tweaks 9 년 전
  BearishSun fcffdb7a4d Vulkan: Handling layout transitions for textures used both as framebuffer attachments and shader inputs 9 년 전
  BearishSun e04b076426 When changingVulkan storage texture layouts, always change the entire texture, instead of a single surface 9 년 전
  BearishSun 9e1b7aea56 Vulkan texture locking/unlocking WIP 9 년 전
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs 9 년 전
  BearishSun 18ab7deb32 Vulkan GPU parameter binding 9 년 전
  BearishSun c8b4aaf0fb Separated constant GpuParams data into a GpuPipelineParamInfo object. Aside from being cleaner, it also gives Vulkan descriptor layouts a place to reside. 9 년 전