Commit History

Author SHA1 Message Date
  BearishSun 346f530a17 Build: Updated 'bsf' version 6 years ago
  BearishSun fe38678dc4 Bugfix: Don't assert if SceneHandles.BeginInput hasn't been called before a call to SceneHandles.Draw 6 years ago
  BearishSun bfc0b2bcaa Bugfix: Assigning a texture to a Material through the inspector will now properly trigger load for the texture 6 years ago
  BearishSun b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 years ago
  BearishSun b4f2db3415 Bugfix: Properly generate .mdb debug symbols when compiling on Windows 6 years ago
  BearishSun e9bb5c4507 Bugfix: Mesh inspector reimport button now properly displays the in-progress import state 6 years ago
  BearishSun 964a6180d4 Bugfix: When importing a resource via drag and drop properly display the resource in inspector after import 6 years ago
  BearishSun e3337777a4 Bugfix: Fix incorrect rendering of multiple scene icons 6 years ago
  BearishSun f6bc948c44 Refactor: Renderable inspector refactored with new inspector drawing API 6 years ago
  BearishSun 9633d093a0 Build: Updated 'bsf' version 6 years ago
  BearishSun fad2f5f292 Bugfix: Project library meta files will no longer continuously accumulate inactive resource entries 6 years ago
  jayrulez 04542f5062 Implement camera preview with some limitations 6 years ago
  BearishSun 090856ed29 Bugfix: Don't re-save unchanged meta files to avoid them being marked as modified in version control systems 6 years ago
  BearishSun 69ed1ff0c4 Build: Updated 'bsf' version 6 years ago
  BearishSun 04d6084ffd Bugfix: Properly update array/list/dictionary inspectors when their underlying objects change outside of the inspector 6 years ago
  BearishSun b51d0dbb5e Build: Updated 'bsf' version 6 years ago
  BearishSun 22b09b8f50 Bugfix: Fix a crash when selecting multiple objects in the Hierarchy window 6 years ago
  BearishSun 0b4878fe9a Build: Updated 'bsf' version 6 years ago
  BearishSun 555fbe570e Bugfix: Toggling between docked windows now works again 6 years ago
  bearishsun 66bec15477 Build: Use the absolute 'msbuild' path instead of expecting the user to have it in PATH 6 years ago
  bearishsun 248fdb9ff1 Bugfix: Fix cursor getting stuck when attempting to drag scene handles on macOS 6 years ago
  bearishsun 97a627ad55 Build: More fixes to get build working on macOS 6 years ago
  bearishsun e4a7ffec88 Build: Fixing the macOS build 6 years ago
  bearishsun dd3edbba4c Build: Updated 'bsf' version 6 years ago
  bearishsun daf2129bfa Build: Fixing the macOS build 6 years ago
  BearishSun 24f1eb47dd Refactor: Animation, Bone, LightProbeVolume and Rigidbody inspectors are now auto-generated or updated to the new API 6 years ago
  Robert Campbell 9b43f8a146 Do not rebuild params GUI if shader type field is not actually changed. 6 years ago
  BearishSun 615ebe55ce Bugfix: Add changes missed in the previous commit 6 years ago
  BearishSun 64a1983365 Refactor: Light inspector is now auto-generated 6 years ago
  BearishSun 37821ef357 Refactor: ReflectionProbe inspector is now auto-generated 6 years ago