Commit History

作者 SHA1 備註 提交日期
  Marko Pintera 350e767ebf Added support for load/store textures 11 年之前
  Marko Pintera 9413cd61e8 Forgotten in last commit 11 年之前
  Marko Pintera fb655afe7f Started work on C# camera 11 年之前
  Marko Pintera 80fec94568 Refactored sliders to better accomodate snapping and fixed slider size 11 年之前
  Marko Pintera 8e9fa1ac6f Properly display handle after re-selection 11 年之前
  Marko Pintera 13b511ed32 Clicking on empty space deselects the selected scene object 11 年之前
  Marko Pintera 26d5fc2558 Line slider can now be dragged properly 11 年之前
  Marko Pintera 52c3196a88 Update move handle visuals 11 年之前
  Marko Pintera d4f4fb55e1 Capsule collider works 11 年之前
  Marko Pintera 85c697cb7d Deal with handle input more correctly 11 年之前
  Marko Pintera 298de470a6 Refactored draw helper so it can sort meshes based on distance from camera 11 年之前
  Marko Pintera d896e3e772 Fixing camera clip space transforms to properly flip the Y axis 11 年之前
  Marko Pintera b1e42e1c76 GUIRenderTexture now uses a non-transparent shader 11 年之前
  Marko Pintera c17b562a7e Fixed DX11 hardware buffer write so it properly handles offset when writing 11 年之前
  Marko Pintera ff8ed9021c Refactored Renderable into RenderableHandler 11 年之前
  Marko Pintera cade69ad2c Refactored camera into CameraHandler 11 年之前
  Marko Pintera 43b595cda9 Gizmo icon picking works 11 年之前
  Marko Pintera 486c2e9a0b Fixed handle rendering 11 年之前
  Marko Pintera 2274315e3b Fixed cone rendering 11 年之前
  Marko Pintera 76fbe5db43 Fixed a couple of exceptions on handle manager shutdown 11 年之前
  Marko Pintera 7ee22c56b5 Set up gizmo picking (icons still don't work) 11 年之前
  Marko Pintera d231b89e53 Fixed OpenGL texture binding 11 年之前
  Marko Pintera 9f993f134b Gizmo icon rendering works 11 年之前
  Marko Pintera a4e65a67d8 Added a way to load resources from C# ProjectLibrary 11 年之前
  Marko Pintera a328c6e377 OpenGL render texture depth buffer is properly hooked up 11 年之前
  Marko Pintera 03c59e1b03 Refactored handle drawing so it properly separates out Core so it doesn't get destroyed before core methods are done 11 年之前
  Marko Pintera fb6e14ead4 All wire/solid gizmos render properly 11 年之前
  Marko Pintera b64a0482e7 Various Gizmo rendering fixes 11 年之前
  Marko Pintera fbf0e9a5a1 Fixed an issue with OpenGL scissor and viewport coordinates 11 年之前
  Marko Pintera 4a9afce7cf Fixed DX11 and OpenGL GPU program matrix layout 11 年之前